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Speedy Biomancer

Standard GWU (Bant)

Urabain


Sideboard

Instant (4)


Token Biomancer with lower mana cost cards and a theme built around mana generation, card draw, and boosting smaller creatures with large amounts of counters.

Interesting combo:Turn 1 -- Land + Arbor ElfTurn 2 -- Land + Gyre SageTurn 3 -- Land + Increasing Savagery targeting Grye Sage who becomes a 6/7.The three lands plus arbor elf generated the mana for Increasing Savagery while the Gyre Sage can now drop five Green mana this turn. The following turn one could easily cast Increasing Savagery again from the graveyard for 10 more counters. This could make any creature on the field a powerhouse

Bioshift is essential in this Deck. It accounts for nearly any attempt at removing stacked creatures like a 6/7 Gyre Sage or a 11/11 Arbor Elf--> simply pass the counters over to another creature.

This works well with Master Biomancer. Any creature brought onto the field after him becomes the opponent's primary opposition. That 1/1 Arbor Elf is now a 3/3, that 2 mana drop Call of the Conclave is now a 5/5! Geist of Saint Traft is a 4/4 and his angel is a 6/6.. BUT! What if the opponent removes any of these creatures? Save the tokens with Bioshift and place them on the Master Biomancer. Subsequently every creature from then on is buffed even more, acting as a bigger threat.

I was aiming for low mana cost creatures and spells, hoping to generate bigger versions after Master Biomancer hits the field. To back this up I put in a few cards that give major draw power like Sphinx's Revelation and Urban Evolution . More cards and more mana means more creatures and more 1/1 counters!

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

10 - 0 Mythic Rares

22 - 0 Rares

16 - 4 Uncommons

12 - 0 Commons

Cards 60
Avg. CMC 2.30
Tokens Angel 4/4 W, Centaur 3/3 G
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