So, I was brewing a deck for Gameday soon. This was what I came up with. It's basically a standard-legal version of the modern powerhouse storm deck. It focuses on a lt of cheap draw power, dumping things into the graveyard as fast as possible, launching a Battle Hymn after a few of our token producers are online, such as Krenko's Command and Goblin Rally. Once we have about 10-15 tokens, we Past in Flames and then we produce more tokens. With Past online, we have our battle hymns flashback for more and more tokens until we only have 5 mana left. Then, we use Burn at the Stake, and turn all of our guys sideways.
On the sideboard:
Unsummon: Versus Boros Reckoner, it's and absolute house. It's not a conventional burn spell, and also acts as generally useful removal, by setting back your opponent's biggest threats.
Pillar of Flame: Use it against zombies. 'Nuff said.
Inaction Injunction // Think Twice: I'm not sure which I want to run in the side, but it's for extra dgging power to assemble our combo pieces quicker in the hyper-aggro decks like Gruul.
Dynacharge // Teleportal: Acts as an alternate wincon if our opponent goes and uses Slaughter Games on our Burn at the Stake, and also can be used as a replacement Burn at the Stake if we never draw into one. Once again, I'm not sure which we'll be running in the sideboard
Runic Repetition: Truth is, people are going to be abusing the hell out of grave hate, and as a graveyard-based deck, we can't have that happen.This acts as a failsafe in case someone exiles our yard, we can always dig with this.
Blustersquall: You basicaly side this in against hyper aggro decks, because you normally goldfish around turn 5 or 6