Use cards that recur themselves from the graveyard to hand (eidolon cycle) to be discard fuel (Skirge Familiar).

Definitely needs some polish... grinding, it needs grinding.

Engine isn't entirely set, yes, there are better ways to get discard chaff into the graveyard, but I don't really like tutors, i.e. gifts ungiven (yes, buried alive, fauna shaman, and survival of the fittest are in here... don't at me)

DISCARD CHAFF

Currently, don't have enough card draw to keep death of a thousand stings and exile into darkness, prolly cut, but the other discard chaff might be able to keep us ahead. Blood Operative costs a decent chunk of life to keep recurring it, Prolly don't have enough life gain triggers to keep Deathless Knight. We'll see if Ikra triggers keep us healthy enough to keep paying for costs. Dogged Detective, dependent on opponents drawing, but its commander ppl like drawing cards, Eidolons lot of multicolor cards should be fine, Fear of Infinity only 12 enchantments prolly not enough, Veilborn Ghoul and Reach of branches work well with Urborg, tomb and Yavimaya, cradle but might be too cheeky, Tamiyo's Ult makes us go bonkers, absolutely nutso. Master of Death a little slow but solid

DROP YOUR HAND

Skirge Familiar bonkers, Lotleth Troll, Psychic Frog, and Skyshroud Vampire are beaters that go tall and have a little evasion. Insidious Roots is crazy with Saproling Cluster and Scuttletide (if you had haste it's infinite, which I don't overly love playing, so I avoid those if they're 2-4 cards combos), ok with Call the Bloodline, might add Pack Rat, technically wharf infiltrator could do it too. Rona is a perpetual engine with the eidolons(might need a sac engine for that)

Oversold Cemetery is a little out of place bc it's all incremental value over the long run, but sometimes that ok. Sultai Ascendancy and Titan's nest kind of fit the same description, but they do let us turn through our deck quicker.

Volrath's Dungeon some time pay four, do a couple game actions to retrieve our discard fodder, et voilà hellbent opponents. Little mean, might cut. Kozilek pretty mean as well, also never really played it for counter spells, so dont really know how well it works, also most of our discard fodder is 4 cmc soooo.

Instants and sorceries are mostly triggers to recur out discards.

Kaito, surveil sometimes draw, sometimes pin down, sometimes distracts creatures into attacking him and not me... prolly cut

Why am I playing so many creature rocks? bc they are multicolor cards that trigger the eidolons. The walk-in closet and conduit of worlds so that we can mill land cards and not really care

Should have a graveyard cycle button so we don't mill out or turn that into a win con. Might need Unlimited Hand size. Syr Konrad could do some heavy lifting, same with Bone Miser

I think it says there are 102 card bc of the split cards.

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98% Casual

Competitive

Date added 3 weeks
Last updated 3 weeks
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

31 - 0 Rares

35 - 0 Uncommons

13 - 0 Commons

Cards 102
Avg. CMC 3.41
Tokens Crab, Emblem Kaito, Bane of Nightmares, Emblem Tamiyo, the Moon Sage, Insect 1/1 BG w/ Flying, Plant 0/1 G, Saproling 1/1 G, Treefolk Shaman 2/5 G, Vampire Knight 1/1 B
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