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This is my first attempt at anything Group Hug related. My long term goal for this deck is to have it be a competitive multiplayer EDH deck utilizing Group Hug dynamics to avoid making myself a target initially until all my ducks are in a row, so to speak, when I will then unleash Simic fury upon my foes.

I avoided making the deck too "huggy" deliberately as I feel the deck loses some of its 1-on-1 potential if I include too many cards that are beneficial to others. As such, I'm trying to include only enough cards to make others want to keep me around, until I'm in a 1-on-1 situation in which case I want to toss friendliness out the window and dominate the field.

I chose green and blue as my colors as, obviously, green has the most mana-related cards and blue provides the most control... not to mention I'm a big Simic fan. I chose Edric, Spymaster of Trest as general both for his card draw ability, and my inability to find another green/blue general who could accomplish what it is I'm trying to do here.

Included are many small creatures with various evasion abilities to assist in a continuous, albeit small, barrage allowing me to fill my hand with numerous cards, allowing me to set up for the win. Also included are many control methods such as counterspells, bounce, and removal along with some draw cards and mana assistance.
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Capsize- Counterspell- Cyclonic Rift- Dissipate - Forbid - Hinder- Last Word- Muddle the Mixture- Negate- Pongify- Rapid Hybridization- Remand- Trygon Predator- Venser, Shaper Savant- Viridian Zealot
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Consecrated Sphinx- Edric, Spymaster of Trest- Merchant Scroll- Mind Unbound - Mystical Tutor- Rhystic Study- Sage of Fables- Standstill- Sylvan Library
ImgurBirds of Paradise- Cultivate- Grim Monolith- Kodama's Reach- Mana Reflection- Nature's Lore- One with Nature- Sakura-Tribe Elder- Simic Signet- Sol Ring- Veteran Explorer - Yavimaya Elder


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Isochron Scepter+ Any of the 2 or less CMC instants i.e. Counterspell (even better if Talrand, Sky Summoneris out)
Lorescale Coatl + Sage of Fables
Mana Reflection+ Grim Monolith


I'm looking to make this deck viable in a competitive environment, and I need any suggestions anyone is willing to give to get this deck to that level. I am looking to keep this deck at a budget of $500 USD maximum. If you suggest a card, please suggest what to take out for it. As always, +1s are welcome.

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Revision 2 See all

(11 years ago)

+1 Breeding Poolfoil main
+1 Coral Atoll main
+1 Eternal Witness main
+1 Evolving Wilds main
+1 Flooded Grove main
+8 Forest main
+1 Ghost Quarter main
+1 Grim Monolith main
+15 Island main
+1 Jungle Basin main
+1 Mana Reflection main
+1 Nature's Will main
+1 Pongify main
+1 Reliquary Tower main
+1 Rogue's Passage main
+2 Sage of Fables main
+1 Simic Growth Chamber main
+1 Strip Mine main
+1 Talrand, Sky Summoner main
+1 Temple of the False God main
and 27 other change(s)
Date added 11 years
Last updated 11 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

1 - 0 Mythic Rares

25 - 0 Rares

36 - 0 Uncommons

16 - 0 Commons

Cards 101
Avg. CMC 2.72
Tokens Ape 3/3 G, Drake 2/2 U, Frog Lizard 3/3 G
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