Ninja deck focused on ninjutsu and combat damage effs. This deck is super fun to play but it needs 3 main things to actually do anything. 1 an unblocked attacker, 2 your commander on the field, and 3 any boss monster/ creature that can get you value to switch into. You need these to really go off so I added consistency cards to help fix this issue. Past that its a control deck. One that if working you should have good control of cards your drawing with your commander, sensei top, scroll rack and your tutors. Now I know blight steel colossus should be in the deck but its not fun on my friends tables. Its going in the deck but only for people cool with it. Also for cards to cheap in you could run a better eldrazi package but like I said I want to be competitive with my friends but not to insane. Dropping ulamog turn 4 (which you can do) is too mean. ( It that betrays is only in so I can test it but its really good so far). I'm open to suggestions but I bought all the cards and am playing this deck is shown. Its a lot of fun and fairly consistent.

Suggestions

Updates Add

Comments

93% Casual

Competitive

Date added 2 years
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

15 - 0 Mythic Rares

29 - 0 Rares

22 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 3.58
Tokens Elemental 4/4 UR, Faerie Rogue 1/1 B, Kraken 9/9 U, Plant 0/2 G, Shapeshifter 2/2 U, Slug 1-1 B
Folders Precons
Votes
Ignored suggestions
Shared with
Views