Maybeboard


My friends and I have been experimenting with MTG colors outside of our normal comfort zone, and I was most recently challenged to do something along the lines of blue-black control.

So, I'm a big fan of Eldrazi, just by their lore concept and their art. Then I noticed many of the weaker ones, specifically in Battle for Zendikar, came with a mechanic called "ingest" - if the creature with that ability hits a player directly, then the damaged player has to exile the top card of their deck. So I decided to make a deck around this central idea, of exile mill. (Not quite the control most people tend to think of, but the primary colors for the cards with this mechanic are black blue, so whatever.)

Main idea is, have a few weaker creatures that all have ingest and can either block or poke the opponent(s) directly, and as the game goes on and more lands develop start bringing out heavier hitters like Oblivion Sower and Stagnation to further the exile mill and start gaining benefits from their exile and punish my opponents harder. Keep doing this until there is enough mana generation to bring out the big guns like Ulamog, and have some counter and removal spells to make sure I can get to that point in the game; pull out the Hedron Alignment to give myself some breathing room if their side of the board is populated with stronger monsters, and by the time it's removed I'll have some extra ammunition to throw at them.

Cards added because limited card pool and needed extra functions: Silumgar Monument (mostly for additional black/blue mana)

I've playtested this with my friends a few times, and it performed surprisingly well even in a free for all setting. However, I definitely feel it can use some tweaks, and right off the bat I'd start putting more duel lands and potentially hyperfocus the deck with cards like Fault to make the exile mill that much worse, and next set put in an Ashiok Nightmare Render for giggles and play my opponents cards because Ashiok. Any feedback would be appreciated!

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97% Casual

Competitive

Date added 4 years
Last updated 4 years
Legality

This deck is Pioneer legal.

Rarity (main - side)

4 - 0 Mythic Rares

7 - 0 Rares

12 - 0 Uncommons

24 - 0 Commons

Cards 60
Avg. CMC 3.49
Tokens Spirit 2/2 C
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