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Fast deck based around swarming the enemy with many small attackers/blockers, enchanting one or two to a higher level, while removing/controlling key creatures.


There's no real combos in this deck.

  • Try to put Edge of the Divinity on a B/W creature (mono-black for extra power, if B/W is unavailable).

  • Squadron Hawk is incredibly strong in an opening hand for free card advantage.

  • Griffin Guide is still powerful if used on an already flying creature.

  • Athreos, God of Passage punishes the enemy for killing your minions, and help give the deck staying power.

  • Immortal Servitude can bring back the majority of creatures from the deck (13/21 creatures are CMC 2) should the need/inclination arise.


Assistance finding a decent draw engine for the deck would be much appreciated. Hand is played out too fast, and results in playing from the top of the deck by turn ~6

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Date added 10 years
Last updated 10 years
Legality

This deck is Modern legal.

Rarity (main - side)

2 - 0 Mythic Rares

17 - 0 Rares

13 - 3 Uncommons

20 - 12 Commons

Cards 60
Avg. CMC 2.10
Tokens Griffin 2/2 W
Folders Base Deck IRL, Changes as per here (Incomplete), Deck Ideas
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