SWITCHED TO "CASUAL" AS IT IS NOT STANDARD LEGAL ANYMORE. [Insert sad pouty face here]
Half aggro, half combo.
Although a bit janky, this baby always gets me in the top 4 at FNM. Got me 1st place twice.
-----------THE CARDS-----------
Hardened Scales -- Creates a good environment for our wincons to grow strong, fast.
Sage of Hours -- Main wincon. Make him unblockable with
Aqueous Form
, get through their blockers with protection spells or fight them with Dromoka's Command, and soon enough, proceed to your extra turn. I've managed to pull some turn-three-wins that way (well, technically, more like turn 6 for me, and turn 2 or 3 for them!)
Note: Sage + Scales + Solidarity of Heroes = 5 counters right away. (Heroic +1; Scale triggers, 2 counters. Solidarity doubles them; Scale triggers again, 5 counters.)
Favored Hoplite
and
Hero of Iroas
-- Secondary wincons.
Solidarity of Heroes -- Great surprise spell. Great way to get extra turns. Perfect finisher.
Reclaim -- For whatever you may need on the coming turn: a wincon that died, an
Ordeal of Thassa
, an
Ordeal of Heliod
, a protection spell or (quite possibly) a Solidarity of Heroes.
Gods Willing
to prevent horrible stuff from happening to your main wincon. Same for
Center Soul
, which provides more counters in the long run (up to 4 with the Scales) and makes your dude potentially unblockable another turn.
Dromoka's Command is Dromoka's Command. 'NUFF SAID.