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Talrand, Counterspells are Us

Commander / EDH

bobbyboo


Sometimes you just want to win. This deck tries as hard as it can to ensure that it plays it's game by making your opponents not play theirs.

Talrand can easily get a swarm of Drakes to peck away at opponents but he needed a certain win, hence the Deadeye Navigator + Palinchron + Venser, Shaper Savant and other support. However to really capitalize I felt the deck should try to keep those creatures in the library till the final stroke.

Mulligans, if in multiplayer, should keep creatures in the library for when you have enough mana to Mass Polymorph or Synthetic Destiny for the win. Trick is to get 5 Drakes plus Talrand before casting the win spells, this will get all 7 creatures from your deck (as you generate one Drake on casting the spell). A good thing is that all of your filtering for the Polymorph spells is build up for the spell itself, Mystical Tutor and such.

Once you have all 7 creatures you can make infinite mana, bounce infinite permanents and spells, get any number of instants and sorceress back from your yard, make infinite creatures. If your opponent doesn't scoop then they must have an epic response at instant speed.

Some kinda hidden gems are Coastal Piracy or Bident of Thassa as they turn your counterspells into cantrips (sorta). You can go full ham with your hand knowing that you can replenish it, if things are going your way and you have no opponents with fliers then you can spread out the damage and not make such a massive threat of yourself, picking and choosing vital things to stop hitting play and using their stoppage as leverage against the rest of the board on a political front. If one person is down in terms of land, focus on the others with full strength but don't be afraid to kick their crutches out if they try to stabilize.

Play this deck if youA) Want to Win more games than you loseB) Don't mind kicking someone when they are downC) Can deal with multiple opponents waiting for you to tap out so they can maim you

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Date added 7 years
Last updated 7 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

35 - 0 Rares

31 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 3.18
Tokens Ape 3/3 G, Bird 2/2 U, Boar 2/2 G, Construct X/X C, Drake 2/2 U, Frog Lizard 3/3 G, Human Wizard 1/1 U, Manifest 2/2 C, Merfolk 1/1 U
Folders monkeys build
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