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Tariel's Tawdry Tomb Travels

Commander: Rule 0 RBW (Mardu)

ThoreaulyRed


I love Muldrotha, but the problem is that Muldrotha decks have no red. Therefore, they're not even really decks to me; I have a Muldrotha deck that I play possibly annually. This deck plays much like a color-shifted Muldrotha. Instead of Sultai, you're in Mardu. The graveyard interactions and densities are wild, but you'll cry the second somebody plays Bojuka Bog or Rest In Peace. Unlike most Mardu decks, it ends up playing in a very defensive manner, slowly accruing advantages while being nearly impossible to kill.

The commander is not especially relevant; Tariel is expensive, and since there's multiple ways to steal other people's shit, such as the Draugr Necromancer, Gisa, etc, you won't likely be getting much. However, Tariel very much guides the theme of the deck.

It likely needs more sacrifice outlets. Perhaps an Ashnod's Altar.

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99% Casual

Competitive

Date added 2 years
Last updated 2 years
Legality

This deck is Commander: Rule 0 legal.

Rarity (main - side)

16 - 0 Mythic Rares

48 - 0 Rares

8 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 3.43
Tokens Bird 4/4 R, Companion Zone, Copy Clone, Emblem Lukka, Wayward Bonder, Goblin Shaman, Human 1/1 W, On an Adventure, Spirit 3/2 RW, Treasure, Zombie 2/2 B
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