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Creature (7)

Artifact (2)

Instant (5)

Sorcery (1)


This deck is a result of a question I had:

Is mono-blue viable in standard?

See, every other color has a mono pile. Mono-green Elves, Mono-white Humans, Mono-red deck wins, even a Mono- black control AND a Mono-black sacrifice by Sam Black (shown on his stream). But no one wants to try mono-blue. So I decided to be a pioneer (or a really bad deckbuilder) and build one. It's aggro-tempo, kinda like what Delver used to be. You got your Unsummons, Time Ebbs, and Essence Scatters for creatures. You have Snapcaster Mages and Think Twice for card advantage. Now, I'm not saying this deck is gonna be easy to play. No, this is gonna be one skill intensive grind. There's so many options that picking which one is intense, and you may just wanna take a minute and survey the board position every time you think you want to do anything, and then take a second look. Overall though, I think it'll be fun to play, and competitive. I'll post results for how it does at FNM.

IF YOU LIKE THE BUILD OR IDEA, PLEASE +1. IF YOU HAVE SUGGESTIONS, please let me know. I'd love to hear them. Please be respectful, though as I find uppity people distasteful.

UPDATE:

Added Stitched Drake and Judge's Familiar because we needed more threats. We can stall them for awhile, but if we can't hit them, they'll win eventually.

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

3 - 0 Mythic Rares

2 - 9 Rares

12 - 0 Uncommons

20 - 6 Commons

Cards 60
Avg. CMC 1.92
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