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Enchantment (3)


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Helix Pinnacle with mana gain gives win con other than the op elves

Cavern of Souls to counter control decks

Jagged-Scar Archers to help combat flying and for big creature

one drop eleves: mana dorks and fuel for Elvish Archdruid, Jagged-Scar Archers, and Elvish Promenade

Genesis Wave gives tons of creatures and basically everything else in this deck this card can trigger end game

Elvish Promenade is really overpowered and can give tons of tokens fast

combo:

Elvish Archdruid + Umbral Mantle = infinite mana early game + Helix Pinnacle means game win fast

Immaculate Magistrate + Umbral Mantle + Joraga Warcaller + infinite mana = infinite power elves

I moved Immaculate Magistrate to the side because of something like Spellskite and because i needed the card draw that Harmonize offers

Any and all help is welcome

Suggestions

Updates Add

I moved Heritage Druid to the side because I would get stuck without my combo and any other elves

Comments

Date added 10 years
Last updated 8 years
Legality

This deck is Modern legal.

Rarity (main - side)

7 - 2 Mythic Rares

9 - 5 Rares

19 - 4 Uncommons

12 - 4 Commons

Cards 60
Avg. CMC 2.51
Tokens Beast 3/3 G, Elf Warrior 1/1 G
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