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The Standard Draw Engine

Standard Budget Control Midrange Mono-Blue

Spekdon


A deck based around pumping Chasm Skulker , one of the coolest creatures in standard right now.

Card Explanation/Key Combos

Key Combo (Draw Engine):

Bident of Thassa + Chasm Skulker + Master of Waves If your opponent lets this combo happen, he basically loses the game. Pumping Your Chasm Skulker with +5/+5 or more every turn is too much to handle.

Card Explanations:

Creatures:

Chasm Skulker . The core of this deck. This creature can get incredibly big incredibly fast. If not immediately answered even dying isn't a problem.

Master of Waves . Works really well with Chasm Skulker and Bident of Thassa, and can also function as a secondary wincon, especially against the mono-red aggro decks that are in the meta right now.

Thassa, God of the Sea. Gives unblockable, and was proven to be insane in mono-blue devotion decks last year.

Dakra Mystic . Can definitely get you some of the cards you need faster than usual, and quite frankly, often serves as a chump blocker

Hypnotic Siren. Evasive Military Intelligence trigger. Can possibly steal big threats, especially in the U/B control matchup with Pearl Lake Ancient .

Other Spells:

Removal:

Disdainful Stroke : Good in many matchups, though please please please side them out against decks like Mono-Red aggro and Mono-Black aggro.

Negate protects.

Force Away functions as a way to stall the game before Chasm Skulker and Master of Waves hit the board.

Taigam's Scheming makes the deck more consistent, giving you the early draws you want.

Card Draw:

Dictate of Kruphix functions as one of the main ways to help pump Chasm Skulker , or draw into one if you don't have it in your hand.

Military Intelligence functions as a quick way to get the card draw running at the start of the game, combo-ing with Hypnotic Siren.

Bident of Thassa works really well if you have Master of Waves on the board (and a skulker). If you don't however, it isn't ridiculously useful, although still combos well with Hypnotic Siren. Hence the reason of there only being three of these in the deck.

Please leave suggestions in the comments. Currently thinking of what to put in the sideboard.

By the way, the deck is based on a youtube video I can't seem to find anymore. :/

Suggestions

Updates Add

Received the cards for this deck today, and played against a friend with a Mono-Red aggro deck (The budget version running 4 Akroan Crusader and a bunch of Heroic triggers). This deck did really well against it, better than expected to be honest. It seems like Dakra Mystic and Hypnotic Siren can keep aggro from winning too quickly, and afterwards Thassa, Master of Wavesfoil and Chasm Skulker can do their job and simply force your opponent to sacrifice all his creatures with blocks.

I don't expect this deck to have much trouble against midrange, since I'll be able to pump up Chasm Skulker far enough to be able to handle several Siege Rhinos at once, simply because midrange decks don't run much removal. If needed, Master of Wavesfoil can flood the board.

Control could be a tricky matchup. The thing you'll need to do is to pump up Chasm Skulker as quickly as possible, probably leaving Negates and Disdainful Strokes for Hero's Downfalls, End Hostilities and Perilous Vaults. This way, destroying Chasm Skulker or wiping the board will become incredibly disadvantageous for them.

Comments

Date added 10 years
Last updated 10 years
Key combos
Legality

This deck is not Standard legal.

Rarity (main - side)

7 - 0 Mythic Rares

14 - 0 Rares

8 - 0 Uncommons

10 - 0 Commons

Cards 60
Avg. CMC 2.41
Tokens Elemental 1/0 U, Squid 1/1 U
Folders decks to play test, Saved Decks, NetDecks, Mono-Blue Deck Builds
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