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Artifact (1)


... Can set a world ablaze.

Built this again, and it's heckin' fun to play. The goal of this deck isn't to win-- it's nice when it happens, but it's not the primary objective. The goal of this deck is to make an impact, which in almost all cases it does.

There's a lot to be said for lighting your opponents on fire and having said fire be the deciding factor in a game... 6 rounds after your demise.

For those of you who decide to take inspiration from this, please use land hate responsibly. Land hate is not for every meta, and this deck uses it in a way that is fair to me. Either it's to slow things down, punish draw-go or greedy manabases, or secure a winning boardstate.

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Date added 5 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

17 - 0 Mythic Rares

37 - 0 Rares

13 - 0 Uncommons

5 - 0 Commons

Cards 100
Avg. CMC 4.02
Tokens Elemental 1/1 R, Elemental 3/1 R, Emblem Chandra, Awakened Inferno, Emblem Chandra, Fire of Kaladesh, Emblem Chandra, Torch of Defiance, Emblem Jaya Ballard, Emblem Koth of the Hammer
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