Welcome to my take on a Locust God deck. I built this deck to be around the mythical power level 7. No fast mana and no infinite combos keep the deck powerful but fair. Playing decks of a similar power level the deck currently has a win rate of 18% with an average win turn of 9. But don’t let the low win rate fool you. This deck is definitely strong and is always an active participant and threat at every table.

The goal is to SWARM (lol I know) your opponent by casting wheel after wheel after wheel. Every card you draw makes a hasty boi that you can abuse in a multitude of ways.

Some of the cards I’d like to highlight include Narset, Parter of Veils, which with any wheel effect results your opponent essentially losing their hand. Psychosis Crawler deal damage simply for every card you draw. And cards like Purphoros, God of the Forge, Impact Tremors, and Witty Roastmaster deal damage whenever a creature enters the battlefield. With your commander making a token whenever you draw, you’re essentially dealing damage whenever you draw a card. The MVP of this deck in my opinion has to be Skullclamp as it basically means that for 1 mana and a token, you make two tokens and draw 2 cards. Leaving you with 1 more token and 2 more cards in hand every activation.

If you like my take on the Locust God then please leave an upvote! If you have any suggestions then leave a comment. I'd love to hear your thoughts!

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92% Casual

Competitive

Revision 11 See all

(3 weeks ago)

Date added 3 years
Last updated 3 weeks
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

40 - 0 Rares

20 - 0 Uncommons

20 - 0 Commons

Cards 100
Avg. CMC 2.85
Tokens Ape 3/3 G, Elemental 4/4 UR, Insect 1/1 UR, Manifest 2/2 C, Phyrexian Goblin 1/1 R, Plot, Treasure
Folders Ideas, Commander
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