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When I play this deck, I am the immovable object. Then, I steamroll.

UPDATE: Just added enchantment creatures. Gives the deck more approaches to play.

I started this deck because for a long while, my play group was focused on high-speed, massive overruns. I'm talking Krenko, Rhys the Redeemed, the works. I had had enough. So, when I came across spore frog, I wondered, "How can I turn this little guy into my own kuribo?" Then I met Karador, and everything changed. Sure I was pretty durdle-y (our word for slow and overly cautious, in case you haven't heard it used), but there's nothing quite as satisfying as playing a 4-way match, having a field of indestructible angels on one side, and an army of gigantic beasts on the other, yet you're the one being considered the threat, when all you have on the field is one, tiny little frog. Sure, there wasn't much of a win-con back then, but after some work, that has changed.

(tl:dr; I win cause frog.)

There's a good number of ways to handle those overruns I mentioned if you keep your cool and work out a good rhythm. Then, it's just a matter of throwing a baddy or two straight onto the field and seeing what happens. You'll notice that there are quite a few mana-heavy dudes in here, but hopefully you'll also notice the gross number of grave-to-battlefield cards/abilities that exist as well. That is because you are not expected to cast those heavies. Throw them straight in their graves using abilities that get you other benefits, and just fetch them later. Use Life from the Loam or Grim discovery to fetch any lands that wind up in there. Someone countered your creep? Oh well, just rez them later. Countered Martyr's Bond? That does suck, but there are plenty of similar functioning cards, like Death Pact, that you're never truly out of options.Someone exiled your graveyard? Well, yeah okay, that does bite. Thing is, you have 100 cards, and hopefully still have things on the field, so just refill your graves and keep going. If you're almost out of cards, then the game's been going on long enough anyway. Also, I hate mill. Mill is evil, and damn to the depths whoever thought of it. However, are you milling me while I'm playing Karador? 'Cause GO RIGHT AHEAD! I have been lucky enough to have had that happen to me while I had Living Death in hand, and I spit out about 25 creatures in one go. Glorious.

(tl:dr; Don't sweat counter-spells, mill, high-cost cards, or anything really. Cast from the graveyard, hit them hard, profit!)

Feel free to ask any questions, let me know what you think, and maybe try it out!

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Date added 11 years
Last updated 10 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 3 Mythic Rares

28 - 6 Rares

22 - 6 Uncommons

19 - 5 Commons

Cards 100
Avg. CMC 3.84
Tokens Human 2/2 G, Phyrexian Germ 0/0 B, Wolf 2/2 G
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