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This deck is based around Thopter generators, the trusty Ornithopter and Artifact creature lords Master of Etherium/Chief of the Foundry to create a wave of souped up Thopters to swarm the opponent with.

Suggestions welcome! I'm particularly interested in any one drops or enchantment removal that'd work in this deck.

Panharmonicon and Ghostly Flicker are there to double up the Thopter count and provide protection.

The Esperzoa is a beater/lightning rod for removal. It can also get extra cards out of the Prophetic Prism with the bounce of an artifact at upkeep.

Shimmer Myr enables mana to be held up for the counterspells/Galvanic Blast and eventually allows for "surprise" Lords.

The utility lands provide further support. Buried Ruin and Inventors' Fair dig cards out of the graveyard or library respectively. Tomb of the Spirit Dragon can produce significant lifegain once the board is filled with Thopters.

I've inadvertently avoided artifacts with activated abilities , which gets round the popular artifact hate that is Stony Silence. Apart from Prophetic Prism, which is more for the card draw, metal craft and being tapped by the Whirler Rogue.

The deck has been through various iterations and will go through more!

I am contemplating placing Signal Pest into the mix, but not sure if it would be replacing the Chief of the Foundry or the Ornithopter.

There are some obvious upgrades that are out of my budget (e.g. Mox Opal and Academy Ruins and possibly Spellskite).

I've taken the name from the Lockheed Martin aircraft design facilit in case you're wondering.

https://en.wikipedia.org/wiki/Skunk_Works

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Date added 7 years
Last updated 6 years
Legality

This deck is Modern legal.

Rarity (main - side)

14 - 0 Rares

18 - 0 Uncommons

22 - 0 Commons

Cards 60
Avg. CMC 2.58
Tokens Thopter 1/1 C
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