This deck is abusing new cards from kaldheim. When I first saw
Pyre of Heroes
, I didn't pay it too much attention. But when I saw Changelings... It was too broken. The main plan is to play Pyre of Heroes, then a turn three shapeshifter, Turn four fetch a monster. There are also cards that let us repeat this process again, such as
Orah, Skyclave Hierophant
,
Luminous Broodmoth
, and
Nightmare Shepherd
.
Maskwood Nexus
and
The World Tree
can fetch every creature in the deck, and
Maskwood Nexus
also turns
Realm-Cloaked Giant
into a single-sided boardwipe so you can swing in with huge monsters.
Coveted Prize
lets us search our extensive library for these combos. There are a lot of little problems that I hope to smooth out through play when Kaldheim releases, but you can save me the wildcards with any suggestions you have!
These are a few of my problems/questions:
Should I use Triomes or Pathways to give me mana for
Tazri, Beacon of Unity
? I am currently using Triomes because they provide two of the colors I already have so they can be useful as two colors until I need to use the extra colors, and they can be cycled away if they are useless. The main advantage to Pathways is that they enter untapped. They also are basically free because they function as a step up from a basic. The disadvantage is that if I play it earlier on in the game, I can't flip it to get my extra color. Maybe having the extra colors isn't that important, because I can use colorless for Tazri.
I also wonder whether I should run more removal against aggressive decks. My only way to really catch up to a deck that gets away too fast is
Realm-Cloaked Giant
. My current pick for more removal is
Mythos of Nethroi
because it can get rid of
The Great Henge
,
Embercleave
,
Ugin, the Spirit Dragon
, and many other noncreature spells, as well as hitting creatures. After playing some standard,
Mythos of Nethroi
was too expensive. Added
Bloodchief's Thirst
I also wondered if some more tribal supports would fit. There are some really powerful ones such as
Knights' Charge
and
General Kudro of Drannith
that could be one-ofs just to tutor. There are also some really powerful 2-drops that could be used to fetch a 3-drop shapeshifter with pyre of heroes such as
Worthy Knight
,
Cleric of Life's Bond
, and
Pack Leader
. The main problem with this is that they aren't very good until you get
Maskwood Nexus
or a few shapeshifters. Of course, you can just throw them in the fire if they aren't useful to get a shapeshifter.
I am also looking for a good haste enabler. So far, my favorite is
Ogre Battledriver
. It can be fetched with a shapeshifter, and it gives +2/+0. I have found a lot of other options, such as
Gallia of the Endless Dance
,
Purphoros, Bronze-Blooded
and
Kenrith, the Returned King
. I mostly want it for
The World Tree
. Purphoros is a god, but I can never get his devotion to 5 unless I really add in some red.
More interesting stuff: Orah makes us pretty much sweeper-proof with
Maskwood Nexus
. Bye-Bye Doomskar! Another cool combo is
Bloodline Pretender
and
Squad Commander
. I have been picking Kor with Bloodline pretender, because it works with that and Orah. I occasionally pick Warrior or cleric. I have actually started to win in ranked on Arena with some small adjustments, and I will try to continually update the list here with my changes, although I don't know how to add an update so that it shows up in one of those black box thingies.