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Tiny Leaders is an EDH variant in which only cards with converted mana cost 3 or fewer are legal. As such, it's a highly creature-based format with limited options for removal. What better way to defeat creature decks than use a general that completely shuts them down?

Angus Mackenzie does exactly that. I'm running a few mana dorks to power him out as early as turn 2. I also have a few equipments to make him ineligible for spot removal. Favor of the Overbeing turns Angus into a threat while still allowing him to activate his ability.

Wraths are a scarcity in Tiny Leaders, which makes True-Name Nemesis one of the best creatures in the format. Nemesis is a win con in itself, but Laboratory Maniac is another. I can't afford Sphinx's Revelation (I only have Nemesis from the precon), but that's ok because Blue Sun's Zenith + Laboratory Maniac wins the game in style.

Rest in Peace + Web of Inertia doubles as an Angus if he gets Prison Termed. Crystal Shard + Eternal Witness + Wargate means you get as many permanents as you have the mana for. Because of the nonbo between Witness and RiP, I might move RiP to my sideboard. Crystal Shard + Mangara of Corondor is just silly.

This deck doesn't really need to take turns to win, so holding up Angus mana until your opponent's EoT and then casting Meditate or activating Magosi, the Waterveil works great, assuming Angus is untapped and you still have the mana to use him!

Tell me what you think! I'd like to make this as well-positioned as possible against other decks, so let me know what kind of changes I should make to do that.

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Date added 9 years
Last updated 8 years
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Legality

This deck is Tiny Leaders legal.

Rarity (main - side)

1 - 1 Mythic Rares

21 - 2 Rares

15 - 0 Uncommons

7 - 0 Commons

Cards 50
Avg. CMC 2.12
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