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Creature (2)

Enchantment (1)

Land (1)

Artifact (1)


The goal is to get Time Vault and Talisman in play, with enough protection in hand. At that point we can start to untap it by making "infinite" turns, and in this way we'll be able to do Mirror Universe plus Fireball or Braingeyeser on the opponent... than winning the game.

Based on his rules: https://magic696.altervista.org/banlist-and-rules/

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Casual

99% Competitive

Date added 2 years
Last updated 2 years
Legality

This deck is not Oldschool 93/94 legal.

Rarity (main - side)

5 - 1 Mythic Rares

35 - 5 Rares

13 - 8 Uncommons

7 - 1 Commons

Cards 60
Avg. CMC 1.64
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