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Maybeboard


The basic idea of the deck is to get out tokens, populate, and then destroy your opponent. You should expect to take early damage to keep your tokens alive but the deck is made to slowly rebuild your health and by turn 5 or 6 you will have enough tokens to block. Also, if it hits late game you still can have some very heavy hitters. I'm looking for basic help but realize this is a deck I put together without buying cards so I know there are some things that I would change as well.

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

1 - 0 Mythic Rares

6 - 0 Rares

18 - 4 Uncommons

15 - 10 Commons

Cards 60
Avg. CMC 3.08
Tokens Bird 1/1 W, Centaur 3/3 G, Elemental 8/8 GW, Knight 2/2 W w/ Vigilance
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