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Tricky Devils

Casual Casual Combo

jsaj


The point of this deck is to get out at least one of my Charmbreaker Devils. Considering the number of Instants and Sorceries in the deck, once one is out, it can very likely attack for 20 on one turn. With the Terrors, Lightning Bolts and Ghostforms, it has a good chance of direct hits.

The problem is that it's way to slow. Even with Dreamscape Artist, the earliest I can play the Devils is turn 4, with an attack on turn 5.

I was thinking of taking a chunk out of the deck and throwing in some green for manna acceleration, but I'm not sure what to take out other than the Dreamscape Artists and Dream Halls.

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Updates Add

Took out Dream Halls, Dreamscape Artist, Raise Dead, 2 Izzet Boilerworks and 2 Counterspell.

Replaced with 4 each Entomb, Reanimate and Dark Ritual.

Will probably replace Preordain with Merfolk Looter.

I think that really just leaves the manna to rejigger.

Comments

Date added 9 years
Last updated 9 years
Legality

This deck is Casual legal.

Rarity (main - side)

16 - 0 Rares

14 - 0 Uncommons

16 - 0 Commons

Cards 60
Avg. CMC 1.89
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