Deck History

There isn't really a lot to the deck, it doesn't try to combo off or do anything fancy. The entire idea is just playing Uril and getting him to be immovable, and then swinging in for game.

The enchantress engine is extremely good for multiplayer Uril. I know it's possible to drop Uril on turn 2 or 3 and attempt to zerg, but that isn't good for winning in games with 4 or more people. So the enchantress' really help the deck later on in the game: Argothian Enchantress, Mesa Enchantress, Verduran Enchantress, Enchantress's Presence, and Kor Spiritdancer. To maximize the enchantment theme: Sigil of the Empty Throne, Ajani's Chosen, Winds of Rath, Three Dreams, and Sterling Grove have extremely good synergy.

While the deck is packed with enchantments, only a handful of them are used for beefing Uril: Shield of the Oversoul, Runes of the Deus, Angelic Destiny. The other enchantments are protection such as Flickering Ward, Flickerform, Unquestioned Authority. Other are removal like Seal of Primordium, Seal of Cleansing, Aura of Silence.

Unfortunately, if Uril is in a position where he can't swing for game winning becomes much harder. So Mayael's Aria or Luminarch Ascension become the few ways of pulling out a win against Runed Halo, Ensnaring Bridge, etc.

I'm currently looking into updating this deck by removing some creatures and replacing them with better alternatives, as well as ways to make Uril indestructable or wrath-proof. I have added Darksteel Plate, some Totem Armor, and Indestructibility to fill the void for the time being, Indestructibility is fairly unlikely to make it. The other cards I'm looking into pulling are Cage of Hands and all the creature specific prison cards, going to keep a close eye on their impact to the game.


Uril EDH Resource:

Draw: Harmonize, Sylvan Library, Momentous Fall, Yavimaya Elder, Land Tax, Endless Horizons, Soul's Majesty, Compost, Mind's Eye, Staff of Nin

Ramp: Cultivate, Kodama's Reach, Kor Cartographer, Solemn Simulacrum, Trace of Abundance, Genesis Wave, Mana Bloom, Boros Signet, Gruul Signet, Selesnya Signet, Sol Ring, Darksteel Ingot, Coalition Relic, Sakura-Tribe Elder, Orcish Lumberjack, Skyshroud Claim

Protection: Grand Abolisher, Dauntless Escort, Mother of Runes, Sigarda, Host of Herons, Tajuru Preserver, Umbra Mystic, Flickerform, Flickering Ward, Bear Umbra, Mammoth Umbra, Legion's Initiative, Privileged Position, Unquestioned Authority, Shield of the Oversoul, Vexing Shusher, Indrik Umbra, Darksteel Plate, Lightning Greaves, Spellbreaker Behemoth, Spearbreaker Behemoth, Avacyn, Angel of Hope

Enchantment Package: Mark of Fury, Cage of Hands, Shackles, Sigil of the Empty Throne, Luminarch Ascension, Argothian Enchantress, Mesa Enchantress, Kor Spiritdancer, Verduran Enchantress, Enchantress's Presence, Ajani's Chosen

Dumb Auras: Verdant Embrace, Pollenbright Wings, Eldrazi Conscription, Crown of Flames, Vow of Lightning, Vow of Duty, Vow of Wildness, Scourge of the Nobilis, Angelic Destiny, Runes of the Deus, Asha's Favor, Daybreak Coronet, Rancor, Serra's Embrace, Shiv's Embrace, Gaea's Embrace, Armadillo Cloak, Epic Proportions

Tutor: Stoneforge Mystic, Totem-Guide Hartebeest, Academy Rector, Three Dreams, Tooth and Nail, Chord of Calling, Primal Command, Sterling Grove, Expedition Map, Idyllic Tutor, Enlightened Tutor, Worldly Tutor, Gamble, Eladamri's Call

Recursion: Eternal Witness, Auramancer, Nomad Mythmaker, Sun Titan, Replenish, Open the Vaults, Retether, Saffi Eriksdotter, Angelic Renewal

Graveyard Hate: Rest in Peace, Scavenging Ooze, Relic of Progenitus, Gaea's Blessing

Removal: Austere Command, Wrath of God, Day of Judgment, Winds of Rath, Creeping Corrosion, Seal of Cleansing, Seal of Primordium, Aura Shards, Beast Within, Chaos Warp, Oblation, Aura of Silence, Oblivion Ring, Journey to Nowhere, Hull Breach, Return to Dust, Acidic Slime, Elesh Norn, Grand Cenobite

Land Destruction: Armageddon, Ravages of War, Destructive Force, Wildfire, Cataclysm, Kudzu, Plow Under, Reap and Sow, Razia's Purification, Catastrophe


Conclusion:

I'm looking for all sorts of feedback or +1s. I'm always looking for new ideas and ways to improve not only the success of the deck but the flavor as well. Thanks for reading.

"Naya teems with gargantuans, titanic monsters to whom both nature and civilization defer.."

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Date added 11 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

55 - 0 Rares

20 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 3.27
Tokens Angel 4/4 W, Beast 3/3 G, Eldrazi Spawn 0/1 C, Enchantment Cleric 2/1 W
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