“No, not ‘washed’ ashore. It walked ashore.”
—Shafring Hulm, beachcomber
Pitch Elementals
Fury for damage-based removal on a double-striking stick, free if we pitch a red card.
Solitude for a Swords to Plowshares on a lifelinking stick with flash, free if we pitch a white card.
Ephemerate for blinking pitch Elementals and getting double triggers as well as protecting from spot removal.
Other Elementals
Flamekin Harbinger for tutoring Elementals to the top of our library.
Risen Reef for additional land drops or card advantage.
Omnath, Locus of Creation for busted turns with Risen Reef (also pitches to Endurance/Fury/Solitude).
Mulldrifter for refilling our hand.
Titania, Protector of Argoth for turning fetchlands into Elemental tokens.
Other Spells
Utopia Sprawl for ramp/color fixing - playing on turn 1 allows for a turn 2 Risen Reef/T3feri, or a turn 3 Omnath.
Prismatic Ending for mainboard removal, also pitches to Solitude.
Sideboard
Kaheera, the Orphanguard for our companion - gives Elementals vigilance and a lord effect for when we go on offense.
Endurance for instant-speed graveyard hate on an opponent or for us against mill, free if we pitch a green card.
Obsidian Charmaw for nonbasic land hate on a stick.
Force of Negation for a Negate that exiles, free if we pitch a blue card.
Force of Vigor for artifact/enchantment removal, free if we pitch a green card.
Alpine Moon for Tron/Valakut/Saga hate.
Engineered Explosives for mass removal.
Maybeboard
Creatures:
Omnath, Locus of the Roil for removal or hitting our opponent (also pitches to Endurance/Fury).
Subtlety for a temporary creature counter on a flash/flying stick, free if we pitch a blue card.
Foundation Breaker for artifact/enchantment removal.
Fulminator Mage for nonbasic land (Tron/Urza's Saga/Inkmoth) hate (also pitches to Fury).
Wispmare for enchantment removal (also pitches to Solitude).
Ingot Chewer for artifact removal (also pitches to Fury).
Spells:
Lightning Bolt for more removal, also pitches to Fury.
Lightning Helix for additional removal and lifegain, also pitches to Fury/Solitude.
Veil of Summer for a cantrip that gives us hexproof and protection from counterspells.
Rip Apart for artifact/enchantment/creature/planeswalker removal that pitches to Fury/Solitude.
Wear / Tear for spell-based artifact/enchantment removal.
Enchantments:
Dress Down for a card that neuters a ton of creatures.
Rest in Peace for additional graveyard hate.
Artifacts:
Chalice of the Void mostly for countering 0-1 CMC spells.