Sorcery (4)

Commander (1)

Commander: Geist of Saint Traft

Sideboard


Main win condition is rather simple: combat damage. Counterspells and other destroy/exile effects are here to support the control side of the deck and the swords/other equipments/different creatures are the way to victory. Geist is also the best commander for deck, since hexproof body + base damage of 6 does stuff. I have been playing with this deck for more than a year now and it seems to work out pretty well: I usually win most of the 2-3 player games, when it gets bigger I just run out of control elements.

Sideboard is not completed, I just keep stuff there I think I might need in the deck. Ancestral Vision and SOWAP are the two things I really want for this deck, the others are the for consideration.

Leave comments and feedback. Propositions for improvement are welcome.

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Date added 11 years
Last updated 8 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

16 - 1 Mythic Rares

43 - 9 Rares

19 - 1 Uncommons

10 - 1 Commons

Cards 100
Avg. CMC 2.38
Tokens Angel 4/4 W, Bird 2/2 U, Copy Clone, Phyrexian Germ 0/0 B
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