Maybeboard


So, this started out as a fun way to play around with Sydri and use some of the random artifact stuff I have in my binders, but it rapidly spiraled out of control and because a showcase for every cool artifact card I have. Whatever I was trying to do with the deck originally has been lost so I need some help streamlining the deck and making it competitive. I'm not sure what the best way is to use Sydri, and I've heard there are a ton of "infinite" combos that this deck can kick out, but I'm just not aware of them.

Also, I took a break from MTG for a number of years, so this is my first attempt to come back to them since about Kamigawa block.

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So, I dropped a few cards here.

-1 Killing Wave. In both 1v1 and multiplayer, Killing Wave just never worked out the way it needed to. Giving the opponent the choice was a massive drawback, and usually one that required a tapout to make the choice compelling.

+1 Jace the Mind Sculptor. As much as I don't think Jace is as OP in multiplayer, he's still a solid pick.

-1 Sydri, Galvanic Genius, +1 Sharuum the Hegemon. I feel like this chance speaks for itself. Sydri just doesn't have the "oomph" that a competitive deck requires, though she's super fun to play with.

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Date added 10 years
Last updated 5 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

51 - 0 Rares

13 - 0 Uncommons

21 - 0 Commons

Cards 101
Avg. CMC 3.83
Tokens Copy Clone, Emblem Venser, the Sojourner, Goat 0/1 W, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink
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