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V to the Ampires. Vampires.

Modern* BR (Rakdos) Vampires

deanbro


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Ok, I think I'm pretty much done here. It's a fairly standard beatdown deck. The idea is to get down creatures early, whilst removing their creatures where I think it's needed. With each swing my vampires should get stronger, up until the point that I don't need the removal. Should the game go on too long, Mirri is there as an alternate wincon to fly straight over them

I would appreciate suggestions on whether or not you think the Guul-Draz assassins fit, because I'm not too sure myself, and suggestions for any replacements.

Suggestions

Updates Add

Dreadbores replaced with bolts. Assassins replaced with Guul Draz vampires

Comments

Date added 10 years
Last updated 2 years
Legality

This deck is Modern legal.

Rarity (main - side)

16 - 3 Rares

18 - 8 Uncommons

10 - 4 Commons

Cards 60
Avg. CMC 2.20
Folders Modern Ideas, vamps
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