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When it comes to spellslinging Mizzix is usually the go-to commander, however he has the requirement that spells cast be of higher CMC than the number of experience counters he has in order to get bigger discounts. This usually means that he has a certain ceiling that when reached can only be surpassed with X costed spells or proliferate effects. Vadrik on the other hand has no such ceiling as his discount depend on his own power and works great with cheap repeatable spells like Haze of Rage to increase his discount exponentially and enable stuff like Jaya's Immolating Inferno or Blue Sun's Zenith for 100+.
Mystical Tutor / Solve the Equation -> either Clockspinning, a combo piece or a finisher.

Gamble -> like the above except bigger priority on Past in Flames

Invert / Invent -> Reiterate and Brass's Bounty is the usual go-to.

Firemind's Foresight -> Clockspinning plus either a counterspell for protection, Reiterate and Desperate Ritual/Pyretic Ritual

Fervent Mastery -> ideally Past in Flames, Firemind's Foresight + counter or ritual.

P.S. I love Fervent Mastery especially here such an underrated card.

As long as Vadrik has 3 or more power the following combos are enabled: storm-kil artist + Clockspinning - infinite counters either on Vadrik, any of the planeswalkers, makimg them also immune to damage-based removal so they can emblem again next turn. Can also be used to shrink opponents creatures if they have counters, kill their planeswalkers, infect them to death etc.

Electrodominance + Reiterate - Cast Electrodominance targeting an opponent for X>1, hold priority then cast Reiterate with buyback, copy the first Electrodominance let it resolve and when it ask you to cast a spell with CMC X>1 cast Reiterate without paying its mana cost, but pay the additional buyback cost. Repeat until you run out of opponents.

Reiterate + Frantic Search - results in looting away your library and some 30-40 spare mana.

Reiterate + either of Mana Geyser/Brass's Bounty/Desperate Ritual/Pyretic Ritual - results in infinite mana (either in treasures/red mana/untap of lands)

Clockspinning + any planeswalker - immediate ultimate into either emblem or value

Additionally Clockspinning + Ral Zarek usually translates into infinite turn lock

Storm-Kiln Artist + Spell Burst + stacked Vadrik is a form of soft lock. (obsolete card removed)

T3 God Hand

Island, Mountain, Rite of Flame, Runaway Steam-Kin, Seething Anger, Fireball, Desperate Ritual/Pyretic Ritual + at least 1 untapped land in 4 draws

T1 – Island

T2 – Mountain -> Runaway Steam-Kin

T3 – Mountain -> cast Rite of Flame, 2 lands left untapped, floating and 1 counter or Runaway Steam-Kin, cast Vadrik no lands untapped floating and 2 counters, cast Desperate Ritual and add and 3 counters on Runaway Steam-Kin. Remove 3 counters to add another for a total six red mana, cast Seething Anger for paying buyback, leaving you with and 1 counter. Seething Anger goes to hand, cast again for leaving you with and 2 counters. Cast third time left with and 3 counter. Remove counters and continue stacking Vadrik until Fireball is lethal.

T2 God Hand (Dream Scenario)

Island, Sol Ring, Rite of Flame, Runaway Steam-Kin, Seething Anger, Fireball, Izzet Signet + T1 draw Desperate Ritual + T2 draw any untapped land

T1 Mountain -> Sol Ring -> Izzet Signet

T2 Island -> Runaway Steam-Kin, tap everything for mana, leaving you with . Cast Rite of Flame leaving you with 1 counter on Runaway Steam-Kin and . Cast Vadrik, adding another counter and having floating. Follow up with Desperate Ritual netting and a third Runaway Steam-Kin counter. Use the counters to add three red for a total of six floating red. Cast Seething Anger for paying buyback, leaving you with and 1 counter. Seething Anger goes to hand, cast again for leaving you with and 2 counters. Cast third time left with and 3 counter. Remove counters and continue stacking Vadrik until Fireball is lethal.

I made a video about Vadrik explaining the most important card interactions and card packages in detail.

Link to video --> https://www.youtube.com/watch?v=sgKfRao3NDY

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Date added 2 years
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

40 - 0 Rares

15 - 0 Uncommons

15 - 0 Commons

Cards 100
Avg. CMC 2.83
Tokens Emblem Chandra, Torch of Defiance, Emblem Jace, Unraveler of Secrets, Emblem Ral, Izzet Viceroy, Emblem Tamiyo, the Moon Sage, Spirit 1/1 W, Treasure
Folders vadrik, Awesome decks, Madcookie's Video Deck Techs and Guides, Duel
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