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Reanimate (2)

Recurssion (1)

Draw (1)

Removal (1)

Enabler (1)


Lord Windgrace Value

I liked what WotC tried to do with the C18 Precon. But, I feel like their ratio between lands matter and reanimation was totally skewed.

Lord Windgrace is an enabler more than the commander. Omnath, Locus of Rage, The Gitrog Monster, and Titania, Protector of Argoth are the real commanders. Since they are in the 99, tutors (for consistency) and reanimation (for protection) are important. Torment of Hailfire and Kessig Wolf's Run are great win cons, but the deck can still win with damage if it has to.

Adding black and red on top of playing lands from the grave opens up the most hated of mechanics: LAND DESTRUCTION. Wasteland and Strip Mine can be easily abused.

Sandbagging and reading the boardstate are very important. The deck can make some insane board states, but if you over extend it can be very difficult to rebound after a boardwipe.

Always appreciate and encourage suggestions!

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Casual

96% Competitive

Date added 6 years
Last updated 3 years
Exclude colors WU
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

22 - 0 Mythic Rares

48 - 0 Rares

19 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 2.21
Tokens Beast 4/4 G, Cat Warrior 2/2 G, Dragon 2/2 R, Dragon Egg 0/2 R, Elemental 5/3 G, Elemental 5/5 RG, Emblem Wrenn and Six, Plant 0/1 G, Zombie 2/2 B
Folders Other deck ideas, WTAF, Retired
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