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Definitivly my most tested, polished deck. It's also one of my most fun and smooth deck to drive.

Typical green, ramp, grow and swarm. Can still compete in the long run with a fast regrow capacity to counter balance board wipe and control strategy. Mana curve is high, but this deck is basically a big ramp off so, you will probably never lack mana, until you face an heavy stax devoted opponent.

As all cards follow the main strategy of getting mana and goodies from lands, you don't need tutor to achieve victory. No ultimate combo to find, the synergy is the wincon, and scrying/draw is good enough to feed you with the requested card. The deck is build to gain momentum and overrun your opponent in mana, draw and board presence. The goal is to get maximum benefit from playing and having in play a bunch of land.

Overtime I have dig into the nastiest green card to add some descent removal. The wincon also have shifted from swarm with "manland" to overwhelm opponent whit big fat creature that take their power from land.

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91% Casual

Competitive

Top Ranked
Date added 5 years
Last updated 1 week
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

28 - 0 Rares

18 - 0 Uncommons

19 - 0 Commons

Cards 100
Avg. CMC 2.95
Tokens Ashaya, the Awoken World, Badger 3/3 G, Beast 3/3 G, Copy Clone, Forest Dryad 1/1 G, Insect 1/1 G, On an Adventure, Treefolk Warrior */* G
Folders andere Decks mit coolen karten, commanders, MONO Green, Ideas, Decks gerais, Netdecking Commander, Green, Commander Inspiration, Commander, Main Deck
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