Since Christmas I've been conducting small changes and a lot of testing with this deck, and so some cards turned out to be underwhelming, while others, previously not looking so important, actually do have a role to fulfill.
Amongst the more underwhelming was Gray Merchant of Asphodel. In theory he looks sweet, and he his. But outside an infinite combo, he's just a splashy name that makes people jump out of their chairs to kill the guy recurring Gary. In a 3 colour deck the merchant is never going to be as impactful as what made him acquainted to the format in mono black or two coloured decks.
Living Death
hasn't yet played a role in the deck, since the deck has few discard sources and not a lot of different ways to gain card advantage while filling the graveyard while Alesha keeps thining it - that's what she's supposed to do. On top of that, my playgroup is made of quick aggressors and reanimator decks mostly, so creatures die, graves get filled, and I almost never get a situation where
Living Death
turns the tables. For this reasons, I'm tempted to cut the sorcery and get something else, at least until I have a grave filling engine well set.
Cutting
Living Death
I'm automatically turning Purphoros, God of the Forge into less of a win condition, but hear me out: I've fiddled with
Siege-Gang Commander
and Angel of Invention a lot in the deck, I've also considered
Mardu Ascendancy
, and these not only give Purphoros the fodder He-Almighty needs as they help me establish a more favorable board position, while qualifying for fodder for sac outlets later. I'm not huge on the token approach, never been, but with Purphoros, and benefiting of Alesha's ability to use ETB triggers over and over, I tend to find it more and more appealing. This also happens to work wonders with by far the best performer of the deck so far: Cathars' Crusade. In a fair game with no combos running everywhere in the table, Cathars' Crusade wins the game by itself, with tokens, even faster.
I know I just said I'm not discarding as much as I'd like, and Nahiri's Wrath isn't helping. Whenever I draw it or want to use it, I almost never have a hand to discard or most of it is made of answers that would better help me. To make Nahiri's Wrath work, I need a way to draw more cards, which in these colours isn't always an easy task.
Finally, small creatures can't win a game very quickly, usually and so, people tend to keep my deck in check by lowering my life total just enough so that one small step against them is easilly contained by killing me quicker than I can kill them without comboing off. This made me aware of the importance of being able to gain back some like to keep Alesha in the fight for longer. Cards like Blood Artist and Zulaport Cutthroat already do that, same with Vault of the Archangel, but I needed something more massive. In a more go-wide strategy, Sorin, Solemn Visitor rises as the perfect choice.
Also, I decided to bring back Master of Cruelties (and I finally found a fair priced one) for a few reasons: first and foremost
Oloro, Ageless Ascetic
which is a regular presence and frequent winner in my playgroup. Exquisite Blood + Sanguine Bond
, Celestial Mantle, Beacon of Immortality, Felidar Sovereign, Ashen Rider + Ayli, Eternal Pilgrim + Phyrexian Reclamation
, and the list goes on. All these pesky cards usually end up taking the game to the helplessness of most of the table, so Master of Cruelties is fair game for that matter. On a smaller scale, Atraxa, Voice of the Praetors is a thing. Also gaining tons of life and stalling the game like a boss pretty much as a precon with no upgrades she is a huge menace that I can't easily get around and win with my 2/2 creatures, so the demon is going to be more of an answer than a go-to win con. In these situations I usually found myself recurring Avalanche Riders to cripple those decks and that was much more annoying and didn't accomplish anything at all. LD is okay in some playgroups, but it's definitely not my style.
Since I'm still testing the deck and trying to figure the best fits, these cuts might end up coming in again later in time:
Regarding the cards I haven't covered previously, here's some quick notes. Merciless Eviction fits right in as a way to remove almost anything and is a versatile alternative to Nahiri's Wrath, it exiles, which is a bummer, but I'm almost never using this at a time where it would cripple me. Butcher of Malakir is only good in a wide token strategy, and this deck is not it (at least so far). Most importantly, it isn't hit by Alesha Reanimator, and most times not even Grenzo, Dungeon Warden's. I'm reducing these +2 power cards to a bare minimum and I think
Reveillark
, Brutal Hordechief and Sun Titan are it.