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W/G Exalted Fun

Standard*

drgolovacroxby


Sideboard

Enchantment (2)

Instant (5)

Sorcery (3)


After several incarnations, my W/G exalted deck is finally at a good place. I've toyed around with the interactions - and this is what I've come up with. I'll walk you through what is in here, and why:

War Falcon 4x = One drop, 2/1, flying. I could leave it there, because that is already awesome enough, but I wont. Turns out, these Falcons make amazing Delver killers, and they're great to swing in some flying exalted damage.

Gideon's Lawkeeper 4x = A little one drop that lets my War Falcon s attack. Also, it's tapping ability is awesome for a slight control feel. Great for getting blockers out of the way.

Knight of Glory 4x = At the two drop mark we start getting the exalted mechanic, which is really what this deck is based around. I will rarely ever attack with this guy, but he's a good blocker, and lets my Falcons attack. Being pro-black is neat, but really has limited utility.

Elite Inquisitor 2x = This guy is a great attacker. He is immune to a lot of popular tribals, and I don't have to sacrifice blockers to attack with him.

Aven Squire 4x = Two drop, flying, exalted. I think this guy is pretty self explanatory.

Serra Avenger 3x = A cheap 3/3 flyer with vigilance??? This is my ideal attacker. Limited to three only because I don't want one in my opening hand.

Grand Abolisher 1x = Just to be a pain in the ass. He shuts down a lot of the meta game, and I love it. No counterspells on his watch! Or fogs, for that matter!

Silverblade Paladin 3x = This guy is almost a win condition on his own, but he's really awesome when he's giving my unblocked, flying, exalted-juiced falcon doublestrike!

Sublime Archangel 4x = This pretty lady is obviously the center of any creature based exalted deck. Did you know that a creature can have multiple instances of exalted, and that they trigger separately? Things get particularly nasty with this guy, Serra Avenger , Silverblade Paladin, and a Rancor on top.

Honor of the Pure 2x = All my creatures are white... this one is kind of obvious!

Oblivion Ring 3x = One of the best methods of control white has at its disposal. It can get rid of almost anything, and it's perfect for that stray threat that my creatures can't handle.

Rancor 4x = The only reason this deck is still W/G instead of mono-white. Exalted is good, but exalted with trample is waaaay better! Get a doublestriking, trampling, exalted flyer on the field, and you're probably gonna win.

Razorverge Thicket & Sunpetal Grove 4x ea. = Gotta have that green mana to throw down those Rancors.

Cathedral of War 4x = Free exalted triggers? Don't mind if I do!

Plains 10x = Derp.


Sideboard:

Erase 2x = Nice for curses, and all sorts of other nuisances you see in today's meta.

Revoke Existence 3x = These are to get rid of Stuffy Dolls as much as anything. Also, see: Erase

Angel of Jubilation 1x = Moreso than the +1/+1 it offers my creatures, is that it makes it so I don't have to sacrifice them.

Stony Silence 2x = Shuts down almost any artifact-based strategy. Kills a Kemba deck really fast.

Celestial Purge 3x = Good against plainswalkers, and curses. Even kills a Grave Titan dead. Not too shabby for two mana.

Oblivion Ring 1x = Always keep a full set around...

Fiend Hunter 3x = Just in case the O-Rings aren't enough removal.

If you have any ideas to improve this deck, please let me know! I'm always open to new ideas!

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Updates Add

I went into this FNM with a much tighter mana base. I gave up almost all of my utility lands in favor of a more consistent white mana flow. I'll say that it payed off pretty well.

Round 1 - A pile of crap - Won in 2: I don't know what this kid was thinking. His deck had around 100 cards in it, and none of them seemed to work together at all. I demolished this pile, but I'm not proud of it.

Round 2 - W/U Delver - Won in 2: Falcons destroy Delvers. Having two Sublime Archangels on the field doesn't hurt either...

Round 3 - W/B/R Tokens - Won in 3: Tokens can give exalted trouble, especially when said tokens have deathtouch and lifelink. Eventually, Rancor saved the day. This was by far the most challenging round of the evening.

Round 4 - W/B Tokens - Won in 3: Very much like the previous round, just without the red removal. Token decks are so far the biggest challenge this deck has faced when it doesn't get started fast enough. In the matches I won, though, I won in 5 turns.

4-0-0 Overall, finished first place. I was really happy with how my deck performed. I always had the right mana, and the utility that I sacrificed wasn't missed in the slightest. I just hope it does as well next week!

Comments

Date added 12 years
Last updated 12 years
Legality

This deck is not Standard legal.

Rarity (main - side)

1 - 0 Mythic Rares

24 - 3 Rares

15 - 6 Uncommons

12 - 5 Commons

Cards 62
Avg. CMC 2.08
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