Sorcery (1)

Commander (1)

Commander: foil Rith, the Awakener

Maybeboard


Naya tokens with Rith!

Everything this deck does should be self explanatory: use tokens as fodder, buff up your swarm, ramp up mana, empty your hand, get more tokens, and win.

Plz add any suggestions you have!

-Rith, the Awakener is the main source of tokens here mostly since he's the commander.

-Utvara Hellkite makes dragon synergies even more prominent and also the 6/6 flyer is awesome.

-Elspeth, Sun's Champion gets you 3 fresh 1/1's every turn unless you have enough for her emblem or you need to wipe the board.

-Armada Wurm is just crazy. With populate and copy effects, the token from this really helps. Also, it protects me for a couple of turns since no one will attack into that turn 6-7.

-Dragon Broodmother is a great source of big tokens since i can sac off saprolings for 3/3's, 5/5's, 7/7's or more depending on how much you have to give up.

-Assemble the Legion gradually builds more than a legion.

-Secure the Wastes is a token mana sink.

-Second Harvest for double the little guys. This card is extremely easy to overrun people with.

-Rhys the Redeemed is my Second Harvest on a stick.

-Growing Ranks for some serious overpopulation issues and taking up massive table space.

-Godsire is the big token generator.

-Dragonmaster Outcast provides a steady stream of strong flyers.

-Heliod, God of the Sun allows me to dump mana into him if I have no hand.

-Rampaging Baloths is almost the same as Dragonmaster Outcast where I use him for the medium-sized tokens. He is a bit more expensive, but he a is a bigger body.

-Voice of Resurgence absolutely controls the board for you if have enough creatures.

Xenagos, God of Revels will usually allow my bigger bombs to be twice as effective.

Dromoka, the Eternal will buff up my little soldiers or saprolings so they become a much larger threat.

-Elesh Norn, Grand Cenobite is 2-for-1 because she makes all my guys bigger and my opponent's smaller.

-Moonveil Dragon is absolutely crazy because it pumps EVERYONE. It isn't just a fancy lookin' Shivan Dragon.

-Nylea, God of the Hunt I can be used as a mana sink to pump meh dudes. If I don't have the mana, she still gives my creatures trample.

-Eldrazi Monument I'll sac 1/1 tokens to and give everyone else the benefits of this crazy thing.

-Cathars' Crusade needs no explanation since everyone who has played against white weenies knows how angering this card can be.

-Mayael's Aria gets +1/+1 counters on all my creatures, gets me life if on of my creatures is big enough and the game when and if a creature is at 20 or greater power which will probably never happen.

-Elspeth, Knight-Errant gives a guy +3/+3 and flying which is absolutely crazy. Imagine a 11/11 Flying Godsire!

-Boros Battleshaper allows me to greatly affect how my opponent's combats happen and help me to pin down their blockers. It can also help me get rid of creatures that I don't want on the battlefield.

-Burning-Tree Shaman punishes my opponent for using anything but mana abilities on their creatures. It's actually surprising how much damage you can rack up with this guy.

-Dragonlord Atarka will clean off the board for me when I get her. Not only is she massive targeted removal, she is also a 8/8 Flample! (Flying + Trample)

-Dragonlord Dromoka is the meanest thing you can do to a blue deck. It just completely shuts down everything they could hope to do.

-Firemane Avenger=Lightning Helix on a flying stick.

-Foundry Champion is more targeted removal, and if i don't want to kill anything, I can smack my opponent's face for about 15 damage.

-Gruul Ragebeast for even more targeted removal.

-Ruric Thar, the Unbowed, because Burning-Tree Shaman needed to be scarier.

-Spellbreaker Behemoth is a littler, less expensive Dragonlord Dromoka.

-Urabrask the Hidden slows down the game for me so I can get in with more quicker.

-Privileged Position makes the game almost impossible for blue control or removal control.

-Warstorm Surge for possibly the deadliest ETB effect. And, guess what? More targeted removal that is reusable.

-Atarka, World Render doubles the damage output of everyone I'm attacking with. Most often the attacking dragon will be Rith.

-Heliod, God of the Sun makes it possible to swing everyone and not hold back with half for blocking.

-Hellrider shaves off their health even if they do block.

-Iroas, God of Victory makes my little tokens even more deadlier. I also get to keep the tokens now!

-Odric, Master Tactician wins me the game if I have enough creatures. Just absolutely nuts.

-Titanic Ultimatum is the Ultimate precombat main phase blowout card. This thing is no joke in a full board of little tokens.

-Karametra, God of Harvests heh, more god of lands and ramp. Also the biggest god I have here.

-Mayael the Anima lets me get a free creature once each turn for only !

-Vorinclex, Voice of Hunger is the mana choke for my opponents/the mana doubler for me. He also functions as a Urabrask the Hidden for mana.

-Mosswort Bridge, Spinerock Knoll, and Windbrisk Heights are surprisingly easy to activate since the criteria of each is easy to meet.

-Hibernation's End is so fun to play since the creature just get bigger and bigger. You also get to choose who you get... for free.

-Mirari's Wake gives a small buff and a whole lot more mana to use.

-Xenagos, the Reveler adds about to my mana pool each turn in and .

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Date added 8 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

38 - 0 Mythic Rares

37 - 0 Rares

6 - 0 Uncommons

1 - 0 Commons

Cards 100
Avg. CMC 4.58
Tokens Beast 4/4 G, Beast 8/8 RGW, Copy Clone, Dragon 1/1 RG, Dragon 4/4 R, Dragon 5/5 R, Dragon 6/6 R, Elemental */* GW, Elf Warrior 1/1 GW, Emblem Ajani Steadfast, Emblem Elspeth, Knight-Errant, Emblem Elspeth, Sun's Champion, Enchantment Cleric 2/1 W, Saproling 1/1 G, Satyr 2/2 GR, Soldier 1/1 RW, Soldier 1/1 W, Warrior 1/1 W, Wurm 5/5 G w/ Trample
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