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The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents.

v1.4

Pauper EDH deck (all cards in the 99 are (or were at some point printed as) commons, commander is uncommon). Grasped the format of EDH a little quicker than my friends did, so I had to dial it back a bit to accommodate the playgroup. Built this, still edged out wins with it here and there, on account of Capsize and Tainted Strike being ridiculous. It's taken a while, but I can now say with pride that my friends can consistently beat a pile of commons, so yay for personal growth. This deck is now retired since nobody else in my playgroup bothered building a Pauper EDH deck, and it stopped being able to keep up with bomb rares a while ago. Posted here for posterity.

The flavor of the deck is based on a short story I wrote about an old man who escapes the care home and succumbs to his dementia in the dead of winter, believing he is being watched and followed, hearing whispers from beyond the veil, ending his story at the sea that's calling him. All the cards chosen for this deck are therefore linked to the sea, eldritch horrors, cults and declining mental health.

Some bigger finishers in the form of Toxic Nim and Ulamog's Crusher . Alternatively, slap Phyresis on something evasive or Tainted Strike whatever 9+ power creature isn't blocked or tramples over.

Toxic Nim , you scoff. Well, considering that we're not in B/G and that trying to race with Infect against 3 other players is akin to a giant death wish, this is exactly the kind of Infect card we want to see. It drops late, it's hard to remove, it hits hard. We can make it unblockable, protect it, pump it. A turn one Glistener Elf gets you dead. A turn 12 Toxic Nim catches you up. (On that note, please don't drop that Blighted Agent too early.)

Brine Shaman is the cute little card that could. The ability to sac at instant speed is always welcome, but it also pumps in a pinch and counters creature spells? Get there.

Cavern Harpy combos with everything. It flies, it blocks like a champ, it loops ETB triggers like nobody's business. In tandem with Grave Scrabbler , Tortured Existence almost looks like a Phyrexian Reclamation , sorta.

Capsize / Deprive your Bojuka Bog .

You can sacrifice your Faceless Butcher with, say, Viscera Seer in reponse to them entering the battlefield. Given that their abilities go on the stack once their boots hit the ground, you'll still exile the card but after their trigger for leaving the battlefield resolves, exiling the card forever. (The stack would resolve 'last in first out': 'When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control.' > 'Scry 1' > 'When Faceless Butcher enters the battlefield, exile target creature other than Faceless Butcher.')

Howl from Beyond and Infect go hand in hand, but keep in mind you can also cast Howl from Beyond and Tainted Strike on your opponents' creatures. Turn that battery into a murder.

Use Cavern Harpy on your Archaeomancer and Mnemonic Wall to recur your instants and sorceries.

I'm still looking for a way to recur enchantments and artifacts, but Monastery Loremaster looks like a ton of mana to sink when you want to be reactive.

As for tutors, we don't get any at Common so we make do with Transmute. I greatly enjoyed Dimir House Guard in FAUST, it just does everything I want it to do (looks for answers, difficult to block, sacs stuff at instant speed, hard to kill). You lose the element of suprise since you have to reveal whatever it is you transmute for, but card selection, draw and search are too important in a 100-card singleton format so whatever.

Whispersilk Cloak can really help your bomb or your utility creatures out, adding some evasion as well as protection. The real 'got there' card is Neurok Stealthsuit however - it protects your whole board as long as you have the blue mana open and people aren't dim enough to target your creatures with their stuff.

You can get infinite mana using Tidewater Minion , Freed from the Real and Dimir Aqueduct / High Tide . You can find the Aqueduct with Expedition Map , which is tutorable with your Dizzy Spell . Use that mana to whip that Gray Merchant of Asphodel back and forth (infinitely with Tortured Existence , Grave Scrabbler and another random creature in your hand), or by blowing everything up with Crypt Rats , Pestilence or Capsize . Alternatively, make an army of kelp with Wall of Kelp and sac all of it to Viscera Seer with Falkenrath Noble on board.

So yeah. Don't rush out of the gate with your Infect, you'll just get dogpiled. Play the slow game, build up your land base, divert attention and make yourself an unattractive target with constant open mana and the open knowledge that you can counter and bounce and kill if they come at you. Drop that Falkenrath Noble early, save up some life for a rainy day. If you do build out your board, know when to cash out with Gray Merchant of Asphodel . Keep all that in mind, and just have fun being in the best slice of the colour pie.

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95% Casual

Competitive

Revision 5 See all

(4 years ago)

Date added 7 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

2 - 0 Rares

2 - 0 Uncommons

78 - 0 Commons

Cards 100
Avg. CMC 2.94
Tokens 0/1 U Creature Plant Wall, Treasure
Folders Cheap, Pauper Edh, Deck Templates to Pull From
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