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Land (1)


Welcome to my Lord Windgrace deck!

This decks is based around lands and cards which synergize with lands.

This deck plays a The Gitrog Monster Combo. For this cobo you must have The Gitrog Monster and Seismic Assault in play and Dakmor Salvage in your hand. Ulamog, the Infinite Gyre and/or Gaea's Blessing must be in your library to go infinite with this combo.

To execute this combo you discard Dakmor Salvage to Seismic Assault which will deal 2 damage to any target and also trigger the The Gitrog Monster so you can draw a card. Instead of drawing a card you acitvate the dredge ability of Dakmor Salvage. Then repeat this process until all your opponents have zero life. Because of the dredge mechanic it is possible all your cards will end up in the graveyard befor all your opponents are at zero life. If you have Ulamog, the Infinite Gyre and/or Gaea's Blessing in your library this will never happen.

Valakut, the Molten Pinnacle and Dread Presence have a similar role in this deck. Booth cards are able to finish the game. With Urborg, Tomb of Yawgmoth in play every land triggers Dread Presence and let you draw a card, drain your opponent or damage a thread. My next additon Dryad of the Ilysian Grove will do the same and also help Valakut, the Molten Pinnacle to be more effectiv. Scapeshift is an awesome card to bring a lot of lands into play at once and tutor for the lands you need to finish the game.

There is also an ridiculous combo to recure your lands over and over again with: Eternal Witness, Zuran Orb or Sylvan Safekeeper, Stone-Seeder Hierophant, World Shaper, a sac outlet and Memorial to Folly. You need to have Stone-Seeder Hierophant, World Shaper, a sacoulet and Zuran Orb or Sylvan Safekeeper in play. Memorial to Folly should also be in play or at least in the graveyard. You also need at least so many lands that you can produce 10 mana (3 green, 1 black and 6 of any type).

  1. Sac all your lands with Zuran Orb or Sylvan Safekeeper.
  2. Sac World Shaper.
  3. Get all your lands back.
  4. Untap all lands with Stone-Seeder Hierophant.
  5. Play Eternal Witness to bring World Shaper back in your hand.
  6. Acitivate Memorial to Folly to bring Eternal Witness back in your hand.
  7. Play World Shaper.
  8. repeat
Cavalier of Flame is also a finisher card in this Deck. If your opponents low enough you can sac all your lands and then Cavalier of Flame to deal a huge amount of damage to each opponent. There are also some ways to recure a creature to sac it again.
This is the well known Dark Depths and Thespian's Stage combo. If you got both cards in play you can kopie Dark Depths with Thespian's Stage. Because of the legends rule you have to sac the original Dark Depths. Your Thespian's Stage is know a Dark Depths with no ice counters on it because the enter the battlefield trigger never happend. Now you are able to acitvate it to get a Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible. Both lands are in your graveyard but you can get them back with Lord Windgrace if you need to.

This deck offers a lot of flexability and is really funny to play. I hope you like it.

If you like this deck check out my other decks:

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Top Ranked
Date added 5 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

18 - 0 Mythic Rares

41 - 0 Rares

15 - 0 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 3.34
Tokens Ashaya, the Awoken World, Beast 3/3 G, Cat Warrior 2/2 G, Copy Clone, Dragon 5/5 R, Elemental 5/3 G, Elemental 5/5 RG, Emblem Nissa, Vital Force, Insect 1/1 G, Marit Lage, Plant 0/1 G, Zombie 2/2 B
Folders Jund, fave decks
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