Sideboard


Wizards are one of the most iconic classes in all of fantasy. Unlike knights, they cast spells to fight their enemies. Red/Blue Wizards is an aggro/control deck that contains wizards and wizardly magic to turn life totals to 0. Since Domanaria came to turn the tables for modern, wizards are getting more stronger.
1 Drops

Cursecatcher can counter any instant or sorcery spells (except spells with the ability Split Second) unless a controller pays . In the early game, Cursecatcher is really good to struggle any instant or sorcery heavy decks. This merfolk is like a choke point to anyone. However, in later turns, Cursecatcher slowly losing value over time.

Ghitu Lavarunner is a pretty strong wizard after turn 1. She is reminiscent to Goblin Guide. Unlike Goblin Guide, card: Ghitu Laverunner can attack without any downsides.

2 Drops

Stormchaser Mage can attack through an opponent easily with the ability Flying. Stormchaser Mage also have Prowess. With this ability, creatures with Prowess gains a temporary boost of +1/+1 until end of turn. With Flying and Prowess, Stormchaser Mage can take to the skies to dish out damage freely if he wasn't blocked by creatures with flying and reach.

3 Drops

Adeliz, the Cinder Wind is like Stormchaser Mage's mentor. Adeliz grants any wizards +1/+1 until end of turn if the controller of Adeliz plays an instant or a sorcery spell. Temporary Anthem.

4 Drops

Naru Meha, Master Wizard copies any spell a controller plays. She can be a surprised blocker or a Reverberate depending on the situation. She also grants other wizards +1/+1. Unfortunately, Naru Meha can only be played as 1 on the battlefield from player's control.

5 Drops

Docent of Perfection   is a weird choose to put in a deck filled with wizards. He is potentially a finisher once he flips. On Turn 6, he can finish the game if he wasn't destroyed.heading text

Burn

Lightning Bolt and Wizard's Lightning are exactly the same depending on the battlefield. 8 bolt to be exact. 1 to deal 3 damage is a good deal. Really efficient burn spell.

Electrolyze is a Forked Bolt and Reach Through Mists combined. This spell not only spread damage, but also cantrips.

Cantrips

Opt is a weaker version of a card Preordain. Still good, but not too good compare to Opt's competitor.

Serum Visions is like the polar opposite of Preordain. Instead of looking 2 cards to put top or bottom and a draw, Serum Visions draws a card and look 2 cards to put on top or bottom on the top of a deck.

DisruptionsVapor Snag can get rid of a blocker anytime soon and inflicts 1 damage to a controller. Vapor Snag can also save creatures, but they have to take a point of life off.

Wizard's Retort can counter a spell with a cost of 3 mana. Wizard's Retort can protential become a Counterspell.

Sulfur Falls and Shivan Reef creates blue or red mana. The rest of lands are Islands and card: Mountains.

Spell Pierce disrupts any instant or sorcery unless a controller pays 2.

Abrade destroys any artifacts or low toughness creatures who are 3 or less.

Damping Sphere shut down lands who generates 2 or more mana. Instead of the Urza lands (Urza's Mine, Urza's Power Plant and Urza's Tower), these lands will be assembling as 3 colorless mana in total instead of 7. The sphere can cause any player who want to cast more than 1 spell can also be shutdown if they don't have enough mana.

Merfolk Trickster gives any creatures a rough time.

Anger of the Gods burns away creatures. when they die, they are remained as exiled.

Izzet Staticaster get rid of tokens who are at 1 toughness.

Teferi, Mage of Zhalfir, because why not?

If you have suggestions, please comment.

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Date added 6 years
Last updated 6 years
Splash colors UR
Legality

This deck is Modern legal.

Rarity (main - side)

2 - 0 Mythic Rares

9 - 4 Rares

27 - 5 Uncommons

9 - 6 Commons

Cards 60
Avg. CMC 2.03
Tokens Human Wizard 1/1 U
Folders Modern Budget Decks, nice from others
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