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My take on a werewolf tribal deck.

Pretty much it attempts to win by aggro.

If the board seems to favor the enemy... Blasphemous Act and Full Moon's Rise will usually take care of things.

I'm trying to stick to a creature-base that consists of only werewolves from Innistrad Block, but would like some feedback and suggestions on how to "optimize" my werewolf deck.

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Date added 12 years
Last updated 11 years
Legality

This deck is Modern legal.

Rarity (main - side)

3 - 0 Mythic Rares

23 - 4 Rares

12 - 3 Uncommons

12 - 8 Commons

Cards 60
Avg. CMC 2.83
Tokens Human 2/2 G, Wolf 2/2 G
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