Maybeboard


A Pretty Basic deck upgraded from the 2014 deck, built from scratch. The name comes from the character Archer from Fate/Stay Night.

Maybeboard is cards I intend to get for the deck at some point.

This deck is capable of thinning and digging for win conditions very quickly due to Daretti's ability. In addition to his +2 Digging deeper into your deck and getting you delicious, delicious loyalty counters towards that delicious, delicious Emblem.

Daretti, Scrap Savant + Mycosynth Wellspring + Solemn Simulacrum or Goblin Welder + Mycosynth Wellspring + Solemn Simulacrum Thins the deck very quickly, in addition to ramping and providing a steady stream of mana. Pilgrim's Eye can be used in place of Mycosynth Wellspring in either of these combos.

Feldon of the Third Path + Hoarding Dragon tutors an artifact every turn.

Ring of Three Wishes may seem like a suboptimal option for tutors, however Kurkesh, Onakke Ancient + Ring of Three Wishes can tutor you any two cards from your deck for a total of 6 mana. Not too Shabby eh? Additionally, if Ring of Three Wishes runs out of counters, simply recur it with Daretti, Scrap Savant or Goblin Welder and start digging for your stuff again.

Mycosynth Wellspring, In addition to enabling combos allows you to remove almost anything troubling you see on the field if recurring and using your Spine of Ish Sah Isn't enough.

Win Conditions

Karn, Silver Golem + Mycosynth Lattice can destroy as many lands as you have on board, essentially and can lockdown the game. Enabled even more easily with Caged Sun on red.

Hellkite Tyrant + Mycosynth Lattice is an easy win if you can keep Hellkite Tyrant on the board.

Emblem Daretti C C14 36 + Mycosynth Lattice + Scrap Mastery will essentially win you the game, as the amount of advantage you suddenly have that your opponent's don't is obscene.

Bosh, Iron Golem can Escalate very quickly in terms of Damage. With Caged Sun, Scuttling Doom Engine, Daretti, Scrap Savant, and Goblin Welder all enable Bosh, Iron Golem to deal obscene amounts of damage in a single turn.

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