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This is my first deck of EDH, very fun to play. The strategy is quite simple, but effective. The important thing is to be able to ramp in the first turns to have Xenagos on the battlefield asap. Obviously, the deck works much better when you have haste. Great creatures that have evasion or can get it with some cards that provide trample.

The deck tries to abuse the extra combats because in each combat Xenagos will double the attack of a creature several times multiplying the damage x2, x4, x8 times. It can also win with Chandra's Ignition, all opponents take tons of damage.

It is important not to overexpose yourself on the battlefield so that a boardsweep does not leave you in the stone age. Although, with cards like Greater Good or Hunter's Insight, you can draw a lot of cards. Also most of the time you prefer that Xenagos is not a creature, because it's harder to remove from the table if it's an indestructible enchantment. So if you have a sac outlet like Greater Good you can sacrifice creatures to have less devotion instant speed.

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Date added 5 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

14 - 0 Mythic Rares

53 - 0 Rares

19 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 4.00
Tokens Beast 3/3 G, Dinosaur Beast X/X G, Dungeon: Undercity, Skeleton 4/1 B, Spirit 1/1 C, The Initiative, Treasure
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