My favorite way to play magic is to wait to attack until I have my whole deck on the field. I bought the whole thing, I want to use the whole thing. the issue comes as none of my friends will ever let that happen so I decided to try and make a deck that can do that quickly.

First off, for me at least, this is not as expensive as it seems, I already have the Tolarian Academy and Darksteel Forges. I could make it more expensive/better but I'm not trying to spend that much.

The plan: The basic idea is to use the infinite mana combo with the basalt, and forsaken monuments paired with the top deck play from the reality chip to turn a long game deck into a very quick build up, aided by some cascade to get lands I can't play out of the way, along with some base draw for the same reason

the issue(s): in previous drafts I have had a decent first turn hand and an excellent end game, but I haven't been able to perfect the mid game. I have had to jump from a 1/1 cost of 1 all the way up to a darksteel forge and all of my big boys.

Solutions: I decided to take out the mid game

Hesitations: My friends and I play with more lax rules, ie no banlists. so we all have at least one sol ring in every deck, none of us use infection, there's very little annihilator, and nobody puts in turn one win combos. So here's the part where I hesitate, with this, and an optimal draw and maybe a few more tweaks, I could win in a couple of turns. but past that, ignoring ban lists, and trying to keep up with werewolves and Eldrazi, any advice would be appreciated.

Suggestions

Updates Add

Comments

Date added 2 years
Last updated 2 years
Legality

This deck is Unknown legal.

Rarity (main - side)

9 - 0 Mythic Rares

19 - 0 Rares

20 - 0 Uncommons

2 - 0 Commons

Cards 60
Avg. CMC 4.67
Tokens Construct 0/0 C, Copy Clone, Golem 3/3 C, Phyrexian Golem 3/3 C, Thopter 1/1 C
Votes
Ignored suggestions
Shared with
Views