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Zaddy Yawgmoth, Thran Physician is here to punish our opponents into oblivion.

The deck's primary purpose is to combo out with our game-winning pieces as quick as possible to gain advantage via ramp and card draw. However, we are quite susceptible to combo breakers (aka control) - so we must play smart to win.


As long as we have Yawgmoth, Thran Physician + Ayara, First of Locthwain OR Blood Artist OR Vindictive Vampire OR Zulaport Cutthroat + 1 or more other creatures/tokens, then we'll be able to combo out by placing as many -1/-1 counters on creatures, gain life, and have an opponent(s) lose that much life.

NOTEABLE INTERACTION with above is Instant Win:

A favorite combo of mine, though it can happen about less than 10% of the time, is to cheat out Sheoldred, Whispering One as soon as turn 3 OR 5. Buried Alive and Entomb dumps the Praetor into the graveyard, while Reanimate and Victimize revives it to wreck havoc early on.

Whether the strategy is to proliferate -1/-1 counters, infect, or simply combo out for a quick win, there's multiple ways to punish the opponent. We're able to generate a lot of card advantage, board wipes, mana, sacrifice outlets, and tokens with relative ease.


What do you think about the brew? Give an +1 Upvote if you like it, or provide suggestions on how I can improve the deck.

Thanks for stoppin' by. Zaddy Yawgmoth will be eagerly awaiting for your next arrival.

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Casual

90% Competitive

Date added 5 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

40 - 0 Rares

21 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 3.22
Tokens Eldrazi Spawn 0/1 C, Emblem Liliana of the Dark Realms, Emblem Liliana, Defiant Necromancer, Insect 1/1 B, Marit Lage, On an Adventure, Rat 1/1 B, Snake 1/1 B, Thrull 0/1 B, Thrull 1/1 B, Zombie 2/2 B, Zombie Army 0/0 B
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