Maybeboard


Obey our queen and she will not sling all your damage back at your face.

- Budget up to $200;
- Politics people;
- People that want to win out of the blue;
- You don't want to be on the spotlight/be the archenemy;
- If you like "Gotcha!!" moments this is the deck;
- You'll help balance the game by helping those who got behind;
- You want your friends to play the game too (except when they try to combo win, then you Tibalt's Trickery them);

The idea of this deck is to be a kind of Group Hug that will steal everything in the end, we give our opponents ways (Xantcha, Sleeper Agent, Combat Calligrapher) and motivation (Monarch Crown, Coveted Jewel, Fumiko the Lowblood) to beat each other while we develope our mana base to be able to respond to any future threats, then steal their creatures or deflect the damage back at them to win.

Communication is a must, keep pointing problematic cards on your opponents battllefield, the state of your opponents boards, make deals (Wishclaw Talisman), stir them to attack our nemesis, the combo/mill/blue player.

- This deck takes advantage of the underdog idea, while your opponents go ramp crazy we stay "behind", let them be a threat and point that to everyone on the table, that's why I took Sol Ring off the deck, to keep the low profile.
- Cast Marchesa and make a deal to let someone take the crown, then start recruiting your deathtouch Assassins army.
- Since we are not running any pillowfort cards, politics will be our protection, befriend the combat damage player and try to always be in a 2v1 or 3v1 situation.
- Most of our removal and parry cards are tutorable through Sunforger, which is tutorable with Forging the Tyrite Sword or Scheming Symmetry try to make a deal with someone.
- In the late game, keep mana up to dissuade your opponents to attack you or to remove any problematic pieces. Once you played enough with this deck, people will remember the amount of parry cards like Comeuppance you have and be more discouraged to attack you.
- Once you are in an 1v1 situation, Mob Rule and Insurrection are your best friends.
- Nils, Discipline Enforcer = powerup creatures so Nils can protect us and make other creatures bigger

Duelist's Heritage
- Duelist's Heritage + Inkshield = Give double strike to an enemy creature, cast inkshield and create the double of inklings
- Duelist's Heritage + Selfless Squire = BEEG Selfless Squire

Selfless Squire + Maze of Ith / Deflecting Palm / Inkshield / Righteous Aura = Whenever you prevent damage you would take, the Squire gets bigger

Long may she reign

Suggestions

Updates Add

New Capenna had some great cards for our queen deck, i've added:

I love how these cards are so flavorful in this deck and increases our card draw.

I also added some cards that i feel that would benefits us more than the old ones:

Comments

98% Casual

Competitive

Revision 36 See all

(2 years ago)

+1 Crackle with Power main
+1 Disrupt Decorum main
+1 Spectator Seating main
Top Ranked
Date added 3 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

54 - 0 Rares

19 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 3.43
Tokens Assassin 1/1 B w/ Haste, Citizen 1/1 GW, Elephant 3/3 G, Goat 0/1 W, Inkling 2/1 WB, Elemental 5/1 R, Spirit 1/1 WB, The Monarch, Treasure
Folders Commander Building, other peoples decks, Builds, Done, Potential First Decks, Mardu WBR, Favorites
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