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Yet Another Dimir Mill Deck

Standard BUG (Sultai) Mill UB (Dimir)

imthedeputy


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This is a mill deck, with some teeth. It employs a series of creatures (Jace's Phantasm, Wight of Precinct Six, Consuming Abberation) that all get bigger as you mill. The Deathrite Shamans and Duskmantle Guildmages add utility and direct damage to your opponent.

Early game, you want a Shaman, a Wight and/or Phantasm, and preferably some cheap mill like a Mind Sculpt or a Thought Scour. Get the creatures down, then use the mill to make them bigger. Shamans can be used for mana ramp and to get rid of cards that your opponent can play from his graveyard, or simply for the damage or life gain as needed. Late game is a Consuming Abberation and/or Jace. Consuming Abberation gets huge very very quickly and triggers a lot of mill. Rogue's Passage can make this card an instant win. Similarly, Duskmantle Guildmage's first ability can be used in conjunction with Jace or a Mind Sculpt to inflict massive damage on your opponent as you mill. The deck can win either by milling or by inflicting massive direct damage to your opponent, depending on the match-up.

In practice, this deck struggles without the right opening hand. It does not fare well against aggro, but is a good match-up against control and mid range decks. Any suggestions to improve the early game staying power of the deck are appreciated.

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

3 - 0 Mythic Rares

16 - 3 Rares

5 - 6 Uncommons

20 - 6 Commons

Cards 60
Avg. CMC 2.19
Tokens Frog Lizard 3/3 G
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