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Yet Another Merfolk Deck

Standard GU (Simic)

not.gunnar


Sideboard


Maybeboard


A Merfolk list using what I've got. I'm thinking one more Kumena once I get another copy. I also have a playset of Metallic Mimics that would go really well in here, but I can't find room.

The idea is to simply overrun the opponent. Merfolk are very efficient, and all interact with one another to create even more value. Deeproot Elite + Deeproot Waters is pretty nasty if you can keep both alive. Kumena, Tyrant of Orazca is a great merfolk lord, and can turn a losing game around if you use his abilities right. Deeproot Waters + Kumena, Tyrant of Orazca means all of his crazy abilities are basically free. Silvergill Adept and Merfolk Branchwalker are used to refill your hand while putting bodies on the field. Kumena's Speaker and Mist-Cloaked Herald are very good turn 1 plays, and efficient ways to trigger Deeproot Elite and Deeproot Waters in the late game. Merfolk Mistbinder is an obvious include, especially with all of the tokens running around. Jungleborn Pioneer is really good with Deeproot Elite, but also a good 2-for-1 to fill the board up. Tempest Caller wins you the game if it resolves while you have lots of creatures.

Unsummon is blue's best creature removal at the moment, and gets around indestructible. Combine it with counterspells in the sideboard if your opponent has a lot of etb effects. Blossoming Defense because removal exists and you're going to want to keep your Kumenas and Deeproot Elites alive for as long as possible (everything else is expendable).

Sideboard is a collection of standard's 3 best counterspells (in my opinion) for protection, Shapers' Sanctuary to refill my hand as merfolk die to removal (merfolks' mana cost is pretty low to the ground so I don't lose much advantage if they die, as long as I can get another one to my hand), and Naturalize for enchantment/artifact removal.

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Date added 6 years
Last updated 6 years
Key combos
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 0 Mythic Rares

9 - 2 Rares

26 - 3 Uncommons

13 - 10 Commons

Cards 60
Avg. CMC 2.00
Tokens Merfolk 1/1 U w/ Hexproof
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