With the exception of ramp, the goal is to have as many symmetrical cards as possible to cast. Chaos cards are arguably symmetrical, and probably the only way to break parity with other players. Plenty of rocks to cascade into with Yidris, making it easier to recast him once someone loses their crap.

There's cards that hurt everyone's lands. There's cards that give everyone lands. Cards to make everyone discard, cards to make everyone draw. Cards that make everyone lose permanents, cards that make everyone gain permanents.

It's all up to chaos, and the decisions each player makes.






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Casual

92% Competitive

Date added 4 years
Last updated 4 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

53 - 0 Rares

16 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 3.16
Tokens Octopus 8/8 U, Treasure
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