I already knew that this set was going to be cracked. I already knew that this set was going to be great for Ivy. However, Modern Horizon III greatly surpassed my expectations, by a lot! Where do I even begin? Nadu, Winged Wisdom; who approved this card? With Nadu, everything turns into Growth Spiral when targeted twice per turn per creature! My goodness! Lion Umbra is incredibly aggressive and terrifying in multiples, trust me. Sink into Stupor
is Unsubstantiate on a land, people! Springheart Nantuko is a bestow creature that can clone a creature on landfall or pump out 1/1 insect tokens. The problem with this deck needed blockers is solved with this card. Flare of Denial is a tempo counter spell and Strix Serenade is Swan Song complementary card. Of the cards being cut, I like Cryptic Coat and Trash the Town to the point where Coat might go back in. Kenrith's Transformation was replaced by Amphibian Downpour and that card isn’t in the deck yet. Security Bypass is the weakest of the card draw/unblockable cards. Cryptic Coat is better than this card. Twinning Staff si fine but Roaming Throne is just superior in everyway.
2.15.24 - More Mutate?
Pouncing Shoreshark has been pretty good in testing as an additional form of interaction. I don’t think I need three forms of creature tutors with Finale of Devastation and Archdruid's Charm. Worldly Tutor, though a great card, is not necessary. There is a similar evaluation with Mystical Tutor. Mystical Tutor is a great card. However, what am I tutoring for? I rather have more things that push the gameplan forward. I figure I’ll slot in Trumpeting Gnarr. Gnarr helps with one of the biggest issues with this deck, blockers. Getting a 3/3 with every mutate trigger will help flood the board. Llanowar Elves is best early while Three Visits is great early and mid. I rather have a land drop than a fragile creature that I have multiple other variations of already. I still stand by the statement that mutate creatures in these colors aren’t that great. However, they are good enough to play with until Wizards releases more.
2.1.24 - Murders at Karlow Manor Edition
Hedge Maze is a fetchable dual land that also has card filtering. This is just better than Temple of Mystery. You can change out Rimewood Falls for this, but I like the art. Archdruid's Charm is a sidegrade for Force of Vigor. Force is so strong because it can be played for free. I like the utility of Archdruid’s Charm because I’m not always in the position where I need to blow up an artifact or enchantment. I’m greedy so Dopplegang is in over See Double. Delay is excellent as a counterspell, especially during counter wars. However, Repulsive Mutation is a pump and counter in one. If it isn’t great, I’ll switch back to Delay.
12.7.23 - The Lost Caverns of Ixalian Update
This was such a good set. Destiny Spinner is good, but is a sideboard card. First, Destiny Spinner loses so much impact if you are playing against . Second, you are also playing counterspells. I’ve had Destiny Spinner just be a constellation proc for a majority of my games. Enter the Unknown is in because I forgot how good the explore mechanic is. Explore can draw a land or filter a card and puts a +1/+1 counter on the target creature. However, the extra land drop for is the hook for me. Now, what if you can spend to explore and get an extra land drop….multiple times? Ok, Second Harvest is a burst card that is situational. The times I’ve played this card was after I started going crazy with Adrix and Nev, Twincasters or Vesuvan Duplimacy. More often than not, Second Harvest would just sit in my hand and was more of a win more card. Thus, I replaced it with Walking Throne. To be fair, you could say that Roaming Throne is a win more card itself. I would agree with you to an extent. Roaming Throne can be played whenever, unlike Second Harvest. As well, Roaming Throne fits perfectly with my tribal synergy in this deck. What tribe is that? Ivy. This is Ivy tribal.
9.14.2023 - More Wilds of Eldraine Addition….Edition
Elusive Otter is a pump spell with Elusive Otter and an evasive beater all in one. Though I do like Canopy Cover, it is nice to have an additional cheap body to put pants on.
9.14.2023 - Wilds of Eldraine Edition
I think that Wilds of Eldraine Edition add plenty of possible additions. However, I don’t think most of them were better than what I am currently doing or adding something different. Royal Treatment is just a strict upgrade to Shore Up, providing ward 1, +1/+1, and, most importantly, an enchantment. Restless Vinestalk was an immediate include because it is a duel land that isn’t terrible, like Vineglimmer Snarl, though the new art is nice.
7.4.2023 - The Lord of the Rings: Tales of Middle-Earth - Ain’t Nothing Here Edition
Unless I’m missing something, LotR has nothing for Ivy. Rivendell is a good utility land that I’m going to try out. However, it may cause some issues due to the legendary clause.. Really, I like the card art. I planned on adding extra lands anyways. It doesn’t happen a lot that I don’t have enough land, but I would rather mitigate that risk further. This deck needs a good start and not having enough lands in the begin of the game is just too brutal. Audacity is good, but wasn’t necessary. Force of Vigor is just an upgrade to Nature's Claim.
4.25.2023 - Copies?
See Double is a silly card and one of the better copy spells. It is more than Cackling Counterpart but it is worth it.
4.11.2023 - No March of the Machine Cards
As of now, I don’t see anything worth adding from this set and that’s fine. Battles seem ok and I need to see how well they play out. See Double and Faerie Mastermind seems like cards I will keep an eye on. With this deck, I’m constantly trying to address the issue of board presence and top-end bombs. Avabruck Caretaker
is just a good card that addresses both of those issues. No, this can’t be mutated on, which cuts off four cards within the deck. Though it doesn’t have regenerate, Caretaker has hexproof and can give all other permanents control hexproof. Unlike Thrun, Caretaker actually provides utility besides its stickiness. To be fair, the only thing that both Thrun, the Last Troll and Thrun, Breaker of Silence, which I’ve cut from my online version, does is be a sticky threat that needs to survive until the next turn to be useful. I want more from my top-end, as I’ve found out. The ability to put 2 +1/+1 counters on a creature then all creatures when flipped helps pump up the team. With all of this, the fact that Caretaker isn’t legendary and has immediate impact solidifies the switch.
3.14.2023 - Critical Update
Chain of Vapor is an upgraded but risker Alchemist's Retrieval. I don’t like paying to bounce an opponent’s permanent. Rimewood Falls is in over Tangled Islet because the waterfall art is wonderful.
3.8.2023
After playtesting, I’ve been over impressed with Tyvar's Stand. Even at , Tyvar’s Stand is a great flexible protection piece. I’ve had both Stand and Snakeskin Veil in my hand and Stand has been the better option 80% of the time. I’m switching Pongify for Audacity. Audacity is a single for increased aggression and replaces itself with a card, which is even better if it is a copy. Honestly, I don’t think I need Pongify and Rapid Hybridization. I have to give a shoutout to lonelyVoxel for noticing that my list isn’t playing Command Tower. I find my mistake to be hilarious because Command Tower is such an auto-include that I didn’t notice that I didn’t include it! That’s fine because I have a reason to get rid of Vineglimmer Snar. Don’t play Vineglimmer Snar.
2.17.2023 - Phyrexia: All Will Be One - We aren’t infect, but I don’t let my memes by dreams
Venerated Rotpriest is Ivy’s slimy, goopy best friend and probably the only infect/toxic card that this deck will play. At best, I might add Bloated Contaminater cause, like Rotpriest, is a self-contained good card that doesn’t need a lot of different support. One Rotpriest can slowly poison out an opponent. The thing is that this deck can make lots of Rotpriest, which stack with each other. After looking over the deck, I realized that I have Botanical Sanctum in the paper list, but not on the digital. An island is swapped for it. Veil of Summer is a good card that got cut for fun cards, I.E. Rotpriest. At some point, I might switch Tyvar's Stand with Snakeskin Veil.
11.15.2022
The Brother’s War doesn’t provide much, which was to be expected. Reliquary Tower is in because I don't want to restrict myself to seven cards once this deck gets going. Mirropool is ok and I just like the overall theme of copying. In reality, it frequently comes up short. Gaea's Gift is the only card from the new set that I immediately wanted to put in. You might be thinking; why didn’t you replace Snakeskin Veil with this? Does Gaea's Gift do everything Snakeskin Veil is doing and more? Yes, it is. However, there is one very important difference. Snakeskin Veil cost and Gaea's Gift cost . That makes a massive difference! For example, I can’t play Ivy safely with three mana with Gaea's Gift. However, I can with Snakeskin Veil. That means Ivy gets out quicker and that one turn can make a large difference in a tempo deck. Disdainful Stroke is good, but situational.
10.18.22
Like Ivy, Gleeful Spellthief, I permanently borrowed some tech from r3spawnftw and added Esika's Chariot. After playing with Chariot for a while, I can tell you that it is very good. I wanted to lower the mana value of the deck and its interaction. Thus, Pongify is in over Amphin Mutineer. Yeah, Mutineer can be bounced and copied, but that almost never happens. There are better things to copy. Suspicious Stowaway
is good enough, but I wanted another enchantment, hopefully one that provides unblockability. Thus, Canopy Cover is in. At the same time, I wanted a creature that draws a card on hit so Sea-Dasher Octopus is in. Parcelbeast is awkward in this deck. Parcelbeast wants you to hold back the creature so you can tap it. I don’t want to do any of that. An Offer You Can't Refuse replaced Negate because it is cheaper and most of the time does the same thing. Just don’t use it early.
10.3.22
In: Cloudstone Curio, Second Harvest, Gemrazer, Migratory Greathorn, Sawtusk Demolisher, Eidolon of Blossoms, Destiny Spinner, Parcelbeast, Thrun, the Last Troll, Rune of Might, and Tangled Islet.
Out: Hullbreaker Horror, Reclamation Sage, Orvar, the All-Form, Aether Channeler, Increasing Savagery, Archimage Emeritus, Artisan of Forms, Rancor, Quandrix Command, Enter the Unknown, and Littjara Mirrorlake
This update is one of the major reason why I enjoy posting my lists online. I don’t know everything or every interaction. Sometimes, other users can confirm my thoughts or even completely re-route previous thinking. Shoutout and thank you to Calleb, user:CoarselyRefined, and lagotripha. Calleb suggested Second Harvest. At first, I didn’t think it was fitting for this deck. Though I understood that Second Harvest would double Ivy’s tokens, I thought the auras would enter the battlefield unattached, rendering them pointless. Boy, was I wrong! Per a judge, the tokens auras would enter the battlefield attached to a target of my choice. That’s dumb! All of this occurred while I was debating whether or not to add Cloudstone Curio. Here is the thing; I’ve played with this card more than I can count and can confirm that it indeed combos with a ham sandwich rather effectively. My sideways substitute was Hullbreaker Horror, a card that I haven't really played with, is a creature, and acted as a top end of this deck. However, I didn’t need any of that and Cloudstone Curio is just much better. Yes, Hullbreaker can bounce my opponents stuff, but I find that overwhelming them with Ivy’s value is just better. Thus, Cloudstone Curio and Second Harvest needed a spot in the deck. Now, what about the rest of the changes? To break open Cloudstone, I need more permanents. The spellslinger plan gets less appealing with the more permanent cards I need to add. Thus, this decks needs more enchantments and creatures and less instants and sorceries. So, I made the most painful cut Orvar, the All-Form. Orvar, the All-Form is everything this deck wants if I’m playing plenty of instants and sorceries. Most of the instants I use are defensive. Granted, I added more support specifically for Orvar, but Orvar isn’t as strong as Cloudstone. When Orvar goes out, most of the support goes out with it. As well, I had to remove the less viable humans to support mutate. At this point, the one that I’m most unsure about is Aether Channeler. I think that this is just a good card and will probably reappear at some point. Sawtusk Demolisher replaced Increasing Savagery because it provides similar power/toughness while adding trample and a mutate effect. Destiny Spinner, though it is a human, makes most of the deck uncounterable and is an enchantment herself. With more mutate, I wanted a hexproof threat, like Slippery Bogle or Gladecover Scout. Instead, I went with the big boy Thrun because he is much stickier than the previous drops mentioned.
9.27.22
Gala Greeters was tested, but just didn’t work. Greeters doesn’t give me on turn three like Paradise Druid and Sanctum Weaver. Yavimaya, Cradle of Growth is an expensive land that isn’t needed, mainly because this deck leans . Until a better land comes out, I’m fine with just a basic Island. As well, I switched fetchlands so that I have a fetch that grabs Breeding Pool and Island. Irenicus' Vile Duplication is just better than Spark Double. Yes, Spark Double is another avenue to get a non-lengendary Ivy. However, Spark Double doesn’t trigger the busted cards, Vesuvan Duplimancy, Archmage Emeritus, and Orvar, the All-Form. For whatever reason, I completely missed the fact that Irenicus's Vile Duplication gives me a non-legendary Ivy when it targets a different creature, providing two tokens. Though it isn’t a land, Enter the Unknown pumps two creatures, ideally, and can make two extra land drops. Quandrix Command is here for another flexible spell that bounces, counters, pumps, or puts cards from the graveyard back in the deck. Here is the thing about Parallel Lives; it’s extra and not necessary for this type of token deck. At , Adrix and Nev, Twincasters is my preferred token doubler. Adrix and Nev, Twincasters is a creature, which makes a massive difference in this deck. See, it is much harder to protect enchantments than creatures. At this point, there are two spells that protect noncreature permanents, not counting counterspells. On the flipside, Adrix and Nev, Twincasters is easier to protect and easier to copy. Parallel Lives doesn’t directly push Ivy’s plan. Increasing Savagery does. Ideally, this is an additional 10 power for . Increasing Savagery works whether Ivy is on the field or not. Parallel Lives does not.
9.13.2022
There are some things that worked on paper but not in practice. Uro, Titan of Nature's Wrath is a big beater that draws and ramps. However, there are better things that I could be doing at after testing. Astral Dragon is another one that seems good. Unfortunately, there aren’t many targets for Astral Dragon. When things like Rhystic Study or Parallel Lives are on the field then Astral Dragon is insane. Other than that, Astral Dragon doesn’t pull its weight like I would like. Kodama of the West Tree provides trample and ramp for modified creatures.Rapid Hybridization replaced Reality Shift for cheaper removal. March of Swirling Mists for more protection, especially against boardwipes. Eutropia the Twice-Favored is Uro’s replacement. Eutropia the Twice-Favored pumps a creature and provides flying and gets out of hand in multiples. Rancor doesn’t initially draw a card like Rune of Might, but it does return to hand. Because Rancor doesn’t go away, it can trigger Setessan Champion and Eutropia the Twice-Favored. Gala Greeters replaced Mirrox Box for ramp and another card that goes crazy in multiples. Prismatic Vista isn’t necessary. Temple of Mystery works just fine and provides scrying.
9.13.2022
I want almost every action to result in drawing cards. Setessan Champion, especially with Ivy on the field, will trigger twice per enchantment. As well, Sanctum Weaver provides large amounts of mana so that I can continuously play my cards. I like Rune of Might for trample. I wanted Helm of the Host to work, but it is outclassed by Vesuvan Duplimancy. Endurance is busted, but not necessary. Bala Ged Recovery
works just fine as another Eternal Witness and triggers magecraft. I think Clever Impersonator is good, as it can copy any permanent. However, I’m more concerned to pushing toward with my gameplan rather than copying something from my opponent that may or may not fit with what I’m doing.