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Pretty straightforward deckbuild, but thought it would be fun to kill people with a 1-drop wasp regardless so here goes!

Find ways to get Zabaz, the Glimmerwasp through (Rogue's Passage, Trailblazer's Boots, Spectra Ward, etc. or his ability that grants him flying until end of turn for W) or trample over with Loxodon Warhammer after building a good enough board state/after getting access to sufficient recursion, then destroy your own modular creatures to make zabaz bigger. Remember you get an additional +1/+1 counter with Zabaz's ability when the modular creature enters AND when it dies and you move the counters to another creature because of how he reads.

If all else fails ideally your backup plan is to simply build a big enough board state to swing for game if Zabaz can't get the job done on his own. Cards like Cathars' Crusade and Steel Overseer will make your board bigger the longer it takes your opponents to stop you and in the longrun they will provide more value per creature if you do get through with Zabaz and are granted the opportunity to sacrifice your modular creatures and pump him enough to kill with commander damage.

Debated about whether or not to run Osgir, the Reconstructor in the deck, and I think the potential for explosive turns - bringing back multiple copies of modular creatures just to pump Zabaz with - is too good to not run him. My opinion of this may change with playtesting, but he seems powerful in this build for potentially game-ending turns.

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Date added 3 years
Last updated 11 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

36 - 0 Rares

26 - 2 Uncommons

19 - 1 Commons

Cards 100
Avg. CMC 3.30
Tokens Copy Clone, Emblem Daretti, Scrap Savant, Replicated Ring, Spirit 3/2 RW, Treasure
Folders Noice decks
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