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Zacama, Primal Calamity Brawl (POST GNR)

Standard Brawl Multiplayer RGW (Naya) Tribal

JBecicka


Version 2 of my Zacama, Primal Calamity Brawl Deck. Lots of big dino's, lots of ramp, lots of wins! This edition was created after the release of Guilds of Ravnica.

RAMP/DORKS Thunderherd Migration gets a land to the field. Atzocan Seer mana dork and can sac to return dinosaur from yard to hand. Flower / Flourish gets land to hand. Wayward Swordtooth let's you play 2 lands a turn. Ranging Raptors has Enrage to search a land into play tapped. Drover of the Mighty dork. Grow from the Ashes gets a land to the battlefield untapped. Can be kicked to get two lands. Growing Rites of Itlimoc   flips into Itlimoc, Cradle of the Sun which is a better Gaea's Cradle . Circuitous Route ramps for 2 lands/gates into play tapped. Great for colour fixing. Adventurous Impulse look at top 3 and grab a land. Druid of the Cowl mana dork. Traveler's Amulet sac, search for a basic and put into hand. Commune with Dinosaurs look at top five cards of library and put a land into hand. Path of Discovery explore, some times puts a land into hand when a creature ETBs.

MANA REDUCERS Goreclaw, Terror of Qal Sisma makes creatures with power 4+ two colourless cheaper to cast. Great for Zacama, Primal Calamity and all th other big Dino's. The Immortal Sun reduces all my spells by one colourless. Otepec Huntmaster reduces dinosaur spells by one colourless mana.

PROTECTION Make a Stand gives +1/+0 and indestructible until EOT.

CARD SELECTION Growing Rites of Itlimoc   let's me look at top 4 cards and grab a creature. Sunbird's Invocation gives you a free spell with CMC equal to its CMC when you cast a spell from hand. Adventurous Impulse look at top three cards and grab a creature/land. The Immortal Sun draws an extra card. Forerunner of the Empire tutors for a dinosaur to the top of library. Gishath, Sun's Avatar looks at top x cards of your library where x is damage dealt and put all dinosaur into play. Commune with Dinosaurs look at top five cards and grab a dino or land and put into hand. Path of Discovery explores when a creature ETBs and can put land into hand or card into yard or leave on top of library.

RECURSION Nature's Spiral returns a permanent to hand.

BOMBS/FINISHERS Gigantosaurus big dude for 5 green mana. Carnage Tyrant trample, hexproof, can't be countered. Ghalta, Primal Hunger 12/12 trampler for two green mana. Gishath, Sun's Avatar big dinosaur. Zacama, Primal Calamity . Big dinosaur, can blow up artifacts/enchantments or deal 3 damage to target creature or gain 3 life, each for three mana.

Edit: IN Rhythm of the Wild OUT Sunbird's Invocation IN Stomping Ground OUT Arch of Orazca IN Gruul Guildgate OUT Stone Quarry IN Light Up the Stage OUT Memorial to Unity IN Guardian Project OUT Path of Discovery

RETIRED

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Date added 6 years
Last updated 5 years
Exclude colors UB
Splash colors WRG
Legality

This deck is not Standard Brawl legal.

Rarity (main - side)

4 - 0 Mythic Rares

19 - 0 Rares

15 - 0 Uncommons

9 - 0 Commons

Cards 60
Avg. CMC 3.97
Tokens City's Blessing
Folders Brawl Brews
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