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the deck is built around Zada, Hedron Grinder, but tries not to rely on him too much.

Monastery Swiftspear and Zurgo Bellstriker are your t1 plays and are there to fill the battlefield and go wide early on in the game.

Hordeling Outburst also helps with going wide on t3 or later.

Zada, Hedron Grinder and Tajuru Warcaller are for late game and pumping all the creatures you managed to play before.

Beastcaller Savant and Rattleclaw Mystic ramp up to the cards mentioned above and speed up your tempo. they also provide bodies that can be pumped and attacked with later on.

Titan's Strength, Titanic Growth and Temur Battle Rage are there to pump your creatures to hit hard and pressure your opponent. Of course there are the obvious combo's of Titan's Strength or Titanic Growth + Temur Battle Rage and any pump spell combined with Zada, Hedron Grinder and a couple of other creatures.

Abbot of Keral Keep is used both as an offensive creature as a way to "draw" into more pump spells or cheap creatures. You can already play him on t2, but it is highly advisable to play him on t3 with no land as of yet played, to improve the chance of being able to play the card you exile.

Suggestions

Updates Add

Shadows over Innistrad made this version of the deck illegal in standard, but I made a new version for the new standard ! check it out at



Comments

Revision 2 See all

(8 years ago)

+1 Become Immense maybe
+3 Lightning Berserker main
-2 Zurgo Bellstriker main
Date added 8 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

21 - 0 Rares

11 - 0 Uncommons

12 - 0 Commons

Cards 60
Avg. CMC 2.13
Tokens Goblin 1/1 R, Morph 2/2 C
Folders Aggro, Synergy
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