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Sorcery (1)


This deck is all about value. It features strong ramp cards, as well as lots of card draw and filtering. The goal is to ramp up and unload most of your hand before reloading with Zegana. It is capable of drawing crazy amounts of cards this way. A secondary strategy is board control via the flickering/cloning of things like sylvan primordial and terastodon to destroy lands/mana bases. Finally, the deck is capable of taking infinite turns via eternal witness + walk the Aeons + flicker effect. Additionally, infinite mana can be generated by Peregrine Drake and Deadeye Navigator which will usually win the game by itself given the ability of the deck to draw massive amounts of cards.

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Date added 11 years
Last updated 11 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

33 - 0 Rares

18 - 0 Uncommons

19 - 0 Commons

Cards 100
Avg. CMC 4.41
Tokens Beast 3/3 G, Copy Clone, Elephant 3/3 G, Plant 0/1 G, Wurm 6/6 G
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